FireStream 9270 vs Radeon HD 5830

Find out if it is worth upgrading your current GPU setup by comparing FireStream 9270 and Radeon HD 5830. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between FireStream 9270 and Radeon HD 5830. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.

Main Specs

  FireStream 9270 Radeon HD 5830
Power consumption (TDP) 160 Watt 175 Watt
Interface PCIe 2.0 x16 PCIe 2.0 x16
Supplementary power connectors 2x 6-pin 2x 6-pin
Memory type GDDR5 GDDR5
Maximum RAM amount 2 GB 1 GB
Display Connectors 1x DVI 2x DVI, 1x HDMI, 1x DisplayPort
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  • Radeon HD 5830 has 9% more power consumption, than FireStream 9270.
  • Both video cards are using PCIe 2.0 x16 interface connection to a motherboard.
  • FireStream 9270 has 1 GB more memory, than Radeon HD 5830.
  • Both cards are used in Desktops.
  • FireStream 9270 is build with TeraScale architecture, and Radeon HD 5830 - with TeraScale 2.
  • Core clock speed of Radeon HD 5830 is 50 MHz higher, than FireStream 9270.
  • FireStream 9270 is manufactured by 55 nm process technology, and Radeon HD 5830 - by 40 nm process technology.
  • Memory clock speed of Radeon HD 5830 is 400 MHz higher, than FireStream 9270.

Game benchmarks

high / 1080p 5−6 8−9
ultra / 1080p 2−3 5−6
QHD / 1440p 2−3 0−1
low / 720p 14−16 18−20
medium / 1080p 7−8 10−11
The average gaming FPS of Radeon HD 5830 in Assassin's Creed Odyssey is 42% more, than FireStream 9270.

Full Specs

  FireStream 9270 Radeon HD 5830
Architecture TeraScale TeraScale 2
Code name RV770 Cypress
Type Desktop Desktop
Release date 13 November 2008 25 February 2010
Pipelines 800 1120
Core clock speed 750 MHz 800 MHz
Transistor count 956 million 2,154 million
Manufacturing process technology 55 nm 40 nm
Texture fill rate 30.00 44.80
Floating-point performance 1,200.0 gflops 1,792.0 gflops
Length 282 mm
Memory bus width 256 Bit 256 Bit
Memory clock speed 3600 MHz 4000 MHz
Memory bandwidth 115.2 GB/s 128.0 GB/s
DirectX 10.1 (10_1) 11.2 (11_0)
Shader Model 4.1 5.0
OpenGL 3.3 4.4
OpenCL 1.1 1.2
Vulkan N/A N/A
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