FireStream 9270 vs Radeon Pro W5500M

Find out if it is worth upgrading your current GPU setup by comparing FireStream 9270 and Radeon Pro W5500M. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between FireStream 9270 and Radeon Pro W5500M. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
FireStream 9270
Radeon Pro W5500M

Main Specs

  FireStream 9270 Radeon Pro W5500M
Power consumption (TDP) 160 Watt 85 Watt
Interface PCIe 2.0 x16 PCIe 4.0 x8
Supplementary power connectors 2x 6-pin None
Memory type GDDR5 GDDR6
Maximum RAM amount 2 GB 4 GB
Display Connectors 1x DVI No outputs
 
  • FireStream 9270 has 88% more power consumption, than Radeon Pro W5500M.
  • FireStream 9270 is connected by PCIe 2.0 x16, and Radeon Pro W5500M uses PCIe 4.0 x8 interface.
  • Radeon Pro W5500M has 2 GB more memory, than FireStream 9270.
  • Both cards are used in Desktops.
  • FireStream 9270 is build with TeraScale architecture, and Radeon Pro W5500M - with RDNA 1.0.
  • FireStream 9270 is manufactured by 55 nm process technology, and Radeon Pro W5500M - by 7 nm process technology.
  • Memory clock speed of Radeon Pro W5500M is 8400 MHz higher, than FireStream 9270.

Game benchmarks

high / 1080p 5−6 14−16
ultra / 1080p 2−3 8−9
QHD / 1440p 2−3 3−4
low / 720p 14−16 30−33
medium / 1080p 7−8 18−20
The average gaming FPS of Radeon Pro W5500M in Assassin's Creed Odyssey is 150% more, than FireStream 9270.

Full Specs

  FireStream 9270 Radeon Pro W5500M
Architecture TeraScale RDNA 1.0
Code name RV770 Navi 14
Type Desktop Workstation
Release date 13 November 2008 10 February 2020
Pipelines 800 1408
Core clock speed 750 MHz
Boost Clock 1450 MHz
Transistor count 956 million 6,400 million
Manufacturing process technology 55 nm 7 nm
Texture fill rate 30.00 127.6
Floating-point performance 1,200.0 gflops
Memory bus width 256 Bit 128 Bit
Memory clock speed 3600 MHz 12000 MHz
Memory bandwidth 115.2 GB/s 192.0 GB/s
DirectX 10.1 (10_1) 12 (12_1)
Shader Model 4.1 6.5
OpenGL 3.3 4.6
OpenCL 1.1 2.0
Vulkan N/A 1.2.131