FireStream 9270 vs Radeon R7 384 Cores Kaveri

Find out if it is worth upgrading your current GPU setup by comparing FireStream 9270 and Radeon R7 384 Cores Kaveri. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between FireStream 9270 and Radeon R7 384 Cores Kaveri. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
FireStream 9270
Radeon R7 384 Cores Kaveri

Main Specs

  FireStream 9270 Radeon R7 384 Cores Kaveri
Power consumption (TDP) 160 Watt
Interface PCIe 2.0 x16
Supplementary power connectors 2x 6-pin
Memory type GDDR5
Maximum RAM amount 2 GB
Display Connectors 1x DVI
 
  • Both cards are used in Desktops.
  • FireStream 9270 is build with TeraScale architecture, and Radeon R7 384 Cores Kaveri - with GCN.
  • Core clock speed of FireStream 9270 is 30 MHz higher, than Radeon R7 384 Cores Kaveri.
  • FireStream 9270 is manufactured by 55 nm process technology, and Radeon R7 384 Cores Kaveri - by 28 nm process technology.

Game benchmarks

high / 1080p 5−6 7−8
ultra / 1080p 2−3 4−5
QHD / 1440p 2−3 0−1
low / 720p 14−16 18−20
medium / 1080p 7−8 9−10
The average gaming FPS of Radeon R7 384 Cores Kaveri in Assassin's Creed Odyssey is 42% more, than FireStream 9270.

Full Specs

  FireStream 9270 Radeon R7 384 Cores Kaveri
Architecture TeraScale GCN
Code name RV770 Kaveri Spectre
Type Desktop Desktop
Release date 13 November 2008 14 January 2014
Pipelines 800 384
Core clock speed 750 MHz 720 MHz
Transistor count 956 million
Manufacturing process technology 55 nm 28 nm
Texture fill rate 30.00
Floating-point performance 1,200.0 gflops
Memory bus width 256 Bit
Memory clock speed 3600 MHz
Memory bandwidth 115.2 GB/s
Shared memory +
DirectX 10.1 (10_1) DirectX 12 (FL 12_0), Shader 5.2
Shader Model 4.1
OpenGL 3.3
OpenCL 1.1
Vulkan N/A