FireStream 9270 vs Radeon R7 A360

Find out if it is worth upgrading your current GPU setup by comparing FireStream 9270 and Radeon R7 A360. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between FireStream 9270 and Radeon R7 A360. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
FireStream 9270
Radeon R7 A360

Main Specs

  FireStream 9270 Radeon R7 A360
Power consumption (TDP) 160 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x8
Supplementary power connectors 2x 6-pin
Memory type GDDR5 GDDR5
Maximum RAM amount 2 GB 1 GB
Display Connectors 1x DVI No outputs
 
  • FireStream 9270 is connected by PCIe 2.0 x16, and Radeon R7 A360 uses PCIe 3.0 x8 interface.
  • FireStream 9270 has 1 GB more memory, than Radeon R7 A360.
  • Both cards are used in Desktops.
  • FireStream 9270 is build with TeraScale architecture, and Radeon R7 A360 - with GCN 3.0.
  • Core clock speed of FireStream 9270 is 25 MHz higher, than Radeon R7 A360.
  • FireStream 9270 is manufactured by 55 nm process technology, and Radeon R7 A360 - by 28 nm process technology.
  • Memory clock speed of FireStream 9270 is 3597 MHz higher, than Radeon R7 A360.

Game benchmarks

high / 1080p 5−6 0−1
ultra / 1080p 2−3
QHD / 1440p 2−3 0−1
low / 720p 14−16 1−2
medium / 1080p 7−8 0−1
The average gaming FPS of FireStream 9270 in Assassin's Creed Odyssey is 1400% more, than Radeon R7 A360.

Full Specs

  FireStream 9270 Radeon R7 A360
Architecture TeraScale GCN 3.0
Code name RV770 Meso
Type Desktop Desktop
Release date 13 November 2008 5 May 2015
Pipelines 800 384
Core clock speed 750 MHz 725 MHz
Boost Clock 980 MHz
Transistor count 956 million 1,550 million
Manufacturing process technology 55 nm 28 nm
Texture fill rate 30.00 23.52
Floating-point performance 1,200.0 gflops 864.0 gflops
Memory bus width 256 Bit 128 Bit
Memory clock speed 3600 MHz 3.6 GB/s
Memory bandwidth 115.2 GB/s 57.6 GB/s
DirectX 10.1 (10_1) 12 (12_0)
Shader Model 4.1 6.0
OpenGL 3.3 4.6
OpenCL 1.1 2.0
Vulkan N/A 1.2