FireStream 9370 vs Radeon R7 M270DX

When choosing between FireStream 9370 and Radeon R7 M270DX, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between FireStream 9370 and Radeon R7 M270DX.
FireStream 9370
Radeon R7 M270DX

Main Specs

  FireStream 9370 Radeon R7 M270DX
Power consumption (TDP) 225 Watt
Interface PCIe 2.0 x16 IGP
Supplementary power connectors 1x 8-pin
Memory type GDDR5 System Shared
Maximum RAM amount 4 GB
Display Connectors 1x DisplayPort No outputs
 
  • FireStream 9370 is connected by PCIe 2.0 x16, and Radeon R7 M270DX uses IGP interface.
  • Both cards are used in Desktops.
  • FireStream 9370 is build with TeraScale 2 architecture, and Radeon R7 M270DX - with GCN 3.0.
  • Core clock speed of Radeon R7 M270DX is 75 MHz higher, than FireStream 9370.
  • FireStream 9370 is manufactured by 40 nm process technology, and Radeon R7 M270DX - by 28 nm process technology.

Game benchmarks

high / 1080p 12−14 2−3
ultra / 1080p 7−8 0−1
QHD / 1440p 2−3 0−1
low / 720p 27−30 12−14
medium / 1080p 16−18 3−4
The average gaming FPS of FireStream 9370 in Assassin's Creed Odyssey is 216% more, than Radeon R7 M270DX.

Full Specs

  FireStream 9370 Radeon R7 M270DX
Architecture TeraScale 2 GCN 3.0
Code name Cypress Topaz
Type Desktop Desktop
Release date 23 June 2010 11 June 2014
Pipelines 1600 384
Core clock speed 825 MHz 900 MHz
Boost Clock 940 MHz
Transistor count 2,154 million 1,550 million
Manufacturing process technology 40 nm 28 nm
Texture fill rate 66.00 22.56
Floating-point performance 2,640.0 gflops
Length 267 mm
Memory bus width 256 Bit
Memory clock speed 4600 MHz
Memory bandwidth 147.2 GB/s
DirectX 11.2 (11_0) 12 (12_0)
Shader Model 5.0 6.3
OpenGL 4.4 4.6
OpenCL 1.2 2.0
Vulkan N/A 1.2.131