FireStream 9370 vs Radeon R8 M535DX

When choosing between FireStream 9370 and Radeon R8 M535DX, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between FireStream 9370 and Radeon R8 M535DX.
FireStream 9370
Radeon R8 M535DX

Main Specs

  FireStream 9370 Radeon R8 M535DX
Power consumption (TDP) 225 Watt
Interface PCIe 2.0 x16 IGP
Supplementary power connectors 1x 8-pin
Memory type GDDR5 System Shared
Maximum RAM amount 4 GB
Display Connectors 1x DisplayPort No outputs
 
  • FireStream 9370 is connected by PCIe 2.0 x16, and Radeon R8 M535DX uses IGP interface.
  • Both cards are used in Desktops.
  • FireStream 9370 is build with TeraScale 2 architecture, and Radeon R8 M535DX - with GCN 3.0.
  • Core clock speed of FireStream 9370 is 45 MHz higher, than Radeon R8 M535DX.
  • FireStream 9370 is manufactured by 40 nm process technology, and Radeon R8 M535DX - by 28 nm process technology.

Game benchmarks

high / 1080p 12−14 0−1
ultra / 1080p 7−8
QHD / 1440p 2−3 0−1
low / 720p 27−30 1−2
medium / 1080p 16−18 0−1
The average gaming FPS of FireStream 9370 in Assassin's Creed Odyssey is 2700% more, than Radeon R8 M535DX.

Full Specs

  FireStream 9370 Radeon R8 M535DX
Architecture TeraScale 2 GCN 3.0
Code name Cypress Meso
Type Desktop Desktop
Release date 23 June 2010 18 April 2017
Pipelines 1600 320
Core clock speed 825 MHz 780 MHz
Boost Clock 891 MHz
Transistor count 2,154 million 1,550 million
Manufacturing process technology 40 nm 28 nm
Texture fill rate 66.00 17.82
Floating-point performance 2,640.0 gflops
Length 267 mm
Memory bus width 256 Bit
Memory clock speed 4600 MHz
Memory bandwidth 147.2 GB/s
DirectX 11.2 (11_0) 12 (12_0)
Shader Model 5.0 6.0
OpenGL 4.4 4.6
OpenCL 1.2 2.0
Vulkan N/A 1.2.131