GeForce 720A vs GeForce GTX 260M SLI
When comparing GeForce 720A and GeForce GTX 260M SLI, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce 720A and GeForce GTX 260M SLI is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
GeForce 720A
GeForce GTX 260M SLI is a Laptop Graphics Card
Note: GeForce GTX 260M SLI is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 260M SLI here:
Main Specs
GeForce 720A | GeForce GTX 260M SLI | |
Power consumption (TDP) | 33 Watt | 150 Watt |
Interface | PCIe 2.0 x16 | |
Memory type | DDR3 | GDDR3 |
Maximum RAM amount | 1 GB | 2 GB |
Display Connectors | No outputs | |
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- GeForce GTX 260M SLI has 354% more power consumption, than GeForce 720A.
- GeForce GTX 260M SLI has 1 GB more memory, than GeForce 720A.
- GeForce 720A is used in Desktops, and GeForce GTX 260M SLI - in Laptops.
- GeForce 720A is build with Fermi 2.0 architecture, and GeForce GTX 260M SLI - with G9x.
- Core clock speed of GeForce 720A is 225 MHz higher, than GeForce GTX 260M SLI.
- GeForce 720A is manufactured by 28 nm process technology, and GeForce GTX 260M SLI - by 55 nm process technology.
- Memory clock speed of GeForce 720A is 1050 MHz higher, than GeForce GTX 260M SLI.
Game benchmarks
high / 1080p | 0−1 | 8−9 |
ultra / 1080p | − | 5−6 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 1−2 | 20−22 |
medium / 1080p | 0−1 | 10−12 |
The average gaming FPS of GeForce GTX 260M SLI in Assassin's Creed Odyssey is 2000% more, than GeForce 720A. | ||
high / 1080p | − | 14−16 |
ultra / 1080p | − | 12−14 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 0−1 | 30−35 |
medium / 1080p | − | 16−18 |
low / 768p | 50−55 | 45−50 |
high / 1080p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of GeForce 720A in Call of Duty: Warzone is 6% more, than GeForce GTX 260M SLI. | ||
low / 768p | 60−65 | 150−160 |
medium / 768p | 27−30 | 130−140 |
ultra / 1080p | 7−8 | 65−70 |
QHD / 1440p | − | 35−40 |
4K / 2160p | − | 27−30 |
high / 768p | 16−18 | 95−100 |
The average gaming FPS of GeForce GTX 260M SLI in Counter-Strike: Global Offensive is 303% more, than GeForce 720A. | ||
low / 768p | 70−75 | 55−60 |
ultra / 1080p | 0−1 | 24−27 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GeForce 720A in Cyberpunk 2077 is 15% more, than GeForce GTX 260M SLI. | ||
low / 768p | 45−50 | 85−90 |
medium / 768p | 10−11 | 65−70 |
ultra / 1080p | 0−1 | 40−45 |
The average gaming FPS of GeForce GTX 260M SLI in Dota 2 is 165% more, than GeForce 720A. | ||
high / 1080p | − | 10−11 |
ultra / 1080p | − | 9−10 |
4K / 2160p | − | 4−5 |
low / 720p | 0−1 | 24−27 |
medium / 1080p | − | 10−12 |
high / 1080p | − | 16−18 |
ultra / 1080p | − | 12−14 |
low / 720p | 21−24 | 70−75 |
medium / 1080p | 0−1 | 30−33 |
The average gaming FPS of GeForce GTX 260M SLI in Fortnite is 227% more, than GeForce 720A. | ||
high / 1080p | 0−1 | 14−16 |
ultra / 1080p | − | 12−14 |
QHD / 1440p | 0−1 | 3−4 |
low / 720p | 0−1 | 30−35 |
medium / 1080p | 0−1 | 16−18 |
low / 768p | 18−20 | 60−65 |
medium / 768p | − | 50−55 |
high / 1080p | 0−1 | 16−18 |
ultra / 1080p | − | 8−9 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 12−14 | − |
The average gaming FPS of GeForce GTX 260M SLI in Grand Theft Auto V is 226% more, than GeForce 720A. | ||
high / 1080p | − | 6−7 |
ultra / 1080p | − | 4−5 |
4K / 2160p | − | 1−2 |
low / 720p | 0−1 | 16−18 |
medium / 1080p | − | 8−9 |
low / 768p | 75−80 | 95−100 |
high / 1080p | 27−30 | 95−100 |
ultra / 1080p | − | 85−90 |
medium / 1080p | − | 95−100 |
The average gaming FPS of GeForce GTX 260M SLI in Minecraft is 83% more, than GeForce 720A. | ||
high / 1080p | − | 18−20 |
ultra / 1080p | − | 14−16 |
low / 720p | 8−9 | 35−40 |
medium / 1080p | − | 18−20 |
The average gaming FPS of GeForce GTX 260M SLI in PLAYERUNKNOWN'S BATTLEGROUNDS is 362% more, than GeForce 720A. | ||
high / 1080p | − | 12−14 |
ultra / 1080p | − | 8−9 |
QHD / 1440p | − | 0−1 |
low / 720p | 0−1 | 16−18 |
medium / 1080p | − | 12−14 |
low / 768p | 0−1 | 30−35 |
medium / 768p | − | 21−24 |
high / 1080p | − | 10−12 |
ultra / 1080p | − | 7−8 |
4K / 2160p | − | 6−7 |
low / 768p | 45−50 | 90−95 |
medium / 768p | 14−16 | 50−55 |
ultra / 1080p | 0−1 | 24−27 |
high / 768p | 12−14 | 40−45 |
The average gaming FPS of GeForce GTX 260M SLI in World of Tanks is 148% more, than GeForce 720A. |
Full Specs
GeForce 720A | GeForce GTX 260M SLI | |
Architecture | Fermi 2.0 | G9x |
Code name | GF117 | NB9E-GTX |
Type | Desktop | Laptop |
Release date | 1 July 2014 | 2 March 2009 |
Pipelines | 96 | 224 |
Core clock speed | 775 MHz | 550 MHz |
Boost Clock | 938 MHz | |
Transistor count | 585 million | 1508 Million |
Manufacturing process technology | 28 nm | 55 nm |
Texture fill rate | 15.01 | |
Floating-point performance | 360.2 gflops | |
Memory bus width | 64 Bit | 256 Bit |
Memory clock speed | 2000 MHz | 950 MHz |
Memory bandwidth | 16 GB/s | |
Shared memory | - | |
DirectX | 12 (11_0) | DirectX 10, Shader 4.0 |
Shader Model | 5.1 | |
OpenGL | 4.6 | |
OpenCL | 1.1 | |
Vulkan | N/A | |
CUDA | 2.1 | + |
Laptop size | large | |
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