GeForce 720A vs HD Graphics 630

When choosing between GeForce 720A and HD Graphics 630, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce 720A and HD Graphics 630.
GeForce 720A
HD Graphics 630

Main Specs

  GeForce 720A HD Graphics 630
Power consumption (TDP) 33 Watt 15 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x1
Memory type DDR3 DDR3L/LPDDR3/LPDDR4
Maximum RAM amount 1 GB 64 GB
Display Connectors No outputs No outputs
 
  • GeForce 720A has 120% more power consumption, than HD Graphics 630.
  • GeForce 720A is connected by PCIe 2.0 x16, and HD Graphics 630 uses PCIe 3.0 x1 interface.
  • HD Graphics 630 has 63 GB more memory, than GeForce 720A.
  • Both cards are used in Desktops.
  • GeForce 720A is build with Fermi 2.0 architecture, and HD Graphics 630 - with Gen. 9.5 Kaby Lake.
  • Core clock speed of GeForce 720A is 475 MHz higher, than HD Graphics 630.
  • GeForce 720A is manufactured by 28 nm process technology, and HD Graphics 630 - by 14 nm process technology.

Game benchmarks

high / 1080p 0−1 3−4
ultra / 1080p 1−2
QHD / 1440p 0−1 0−1
low / 720p 1−2 14−16
medium / 1080p 0−1 5−6
The average gaming FPS of HD Graphics 630 in Assassin's Creed Odyssey is 1400% more, than GeForce 720A.

Full Specs

  GeForce 720A HD Graphics 630
Architecture Fermi 2.0 Gen. 9.5 Kaby Lake
Code name GF117 Kaby-Lake-H-GT2
Type Desktop Desktop
Release date 1 July 2014 1 January 2017
Pipelines 96 24
Core clock speed 775 MHz 300 MHz
Boost Clock 938 MHz 1150 MHz
Transistor count 585 million 189 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 15.01 26.40
Floating-point performance 360.2 gflops 441.6 gflops
Memory bus width 64 Bit 64/128 Bit
Memory clock speed 2000 MHz
Memory bandwidth 16 GB/s
Shared memory +
DirectX 12 (11_0) 12 (12_1)
Shader Model 5.1 6.4
OpenGL 4.6 4.6
OpenCL 1.1 2.1
Vulkan N/A 1.1.103
CUDA 2.1
Quick Sync +