GeForce 720A vs Quadro P600

If you are going to buy a new graphics card and are choosing between GeForce 720A and Quadro P600, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce 720A stacks up against Quadro P600, check out specs charts below.

Main Specs

  GeForce 720A Quadro P600
Power consumption (TDP) 33 Watt 40 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x16
Supplementary power connectors None
Memory type DDR3 GDDR5
Maximum RAM amount 1 GB 2 GB
Display Connectors No outputs 4x mini-DisplayPort
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  • Quadro P600 has 21% more power consumption, than GeForce 720A.
  • GeForce 720A is connected by PCIe 2.0 x16, and Quadro P600 uses PCIe 3.0 x16 interface.
  • Quadro P600 has 1 GB more memory, than GeForce 720A.
  • Both cards are used in Desktops.
  • GeForce 720A is build with Fermi 2.0 architecture, and Quadro P600 - with Pascal.
  • Core clock speed of Quadro P600 is 655 MHz higher, than GeForce 720A.
  • GeForce 720A is manufactured by 28 nm process technology, and Quadro P600 - by 14 nm process technology.
  • Memory clock speed of Quadro P600 is 3012 MHz higher, than GeForce 720A.

Game benchmarks

high / 1080p 0−1 16−18
ultra / 1080p 10−11
QHD / 1440p 0−1 4−5
low / 720p 1−2 35−40
medium / 1080p 0−1 21−24
The average gaming FPS of Quadro P600 in Assassin's Creed Odyssey is 3600% more, than GeForce 720A.

Full Specs

  GeForce 720A Quadro P600
Architecture Fermi 2.0 Pascal
Code name GF117 GP107
Type Desktop Workstation
Release date 1 July 2014 14 November 2017
Pipelines 96 384
Core clock speed 775 MHz 1430 MHz
Boost Clock 938 MHz 1620 MHz
Transistor count 585 million 3,300 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 15.01 37.37
Floating-point performance 360.2 gflops 1,117 gflops
Length 145 mm
Memory bus width 64 Bit 64 Bit
Memory clock speed 2000 MHz 5012 MHz
Memory bandwidth 16 GB/s 64.13 GB/s
Shared memory -
DirectX 12 (11_0) 12 (12_1)
Shader Model 5.1 6.4
OpenGL 4.6 4.6
OpenCL 1.1 1.2
Vulkan N/A 1.2.131
CUDA 2.1 6.1
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