GeForce 720A vs Radeon R9 M360

In this comparison between GeForce 720A and Radeon R9 M360 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce 720A will be the best choice, for others Radeon R9 M360 will be their preference. Study the comparison tables below and make your choice.
GeForce 720A
Radeon R9 M360

Main Specs

  GeForce 720A Radeon R9 M360
Power consumption (TDP) 33 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x16
Memory type DDR3 GDDR5
Maximum RAM amount 1 GB 4 GB
Display Connectors No outputs No outputs
 
  • GeForce 720A is connected by PCIe 2.0 x16, and Radeon R9 M360 uses PCIe 3.0 x16 interface.
  • Radeon R9 M360 has 3 GB more memory, than GeForce 720A.
  • Both cards are used in Desktops.
  • GeForce 720A is build with Fermi 2.0 architecture, and Radeon R9 M360 - with GCN 1.0.
  • Core clock speed of Radeon R9 M360 is 125 MHz higher, than GeForce 720A.
  • GeForce 720A and Radeon R9 M360 are manufactured by 28 nm process technology.
  • Memory clock speed of GeForce 720A is 875 MHz higher, than Radeon R9 M360.

Game benchmarks

high / 1080p 0−1 8−9
ultra / 1080p 4−5
QHD / 1440p 0−1 0−1
low / 720p 1−2 18−20
medium / 1080p 0−1 9−10
The average gaming FPS of Radeon R9 M360 in Assassin's Creed Odyssey is 1800% more, than GeForce 720A.

Full Specs

  GeForce 720A Radeon R9 M360
Architecture Fermi 2.0 GCN 1.0
Code name GF117 Tropo
Type Desktop Desktop
Release date 1 July 2014 5 May 2015
Pipelines 96 512
Core clock speed 775 MHz 900 MHz
Boost Clock 938 MHz 925 MHz
Transistor count 585 million 1,500 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 15.01 29.60
Floating-point performance 360.2 gflops 947.2 gflops
Memory bus width 64 Bit 128 Bit
Memory clock speed 2000 MHz 1125 MHz
Memory bandwidth 16 GB/s 72 GB/s
DirectX 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.4
OpenCL 1.1 Not Listed
Vulkan N/A
CUDA 2.1
FreeSync +
Bus support PCIe 3.0
Eyefinity +
HD3D +
PowerTune +
DualGraphics +
ZeroCore +
Switchable graphics +
Mantle +
Compute units 8