FirePro R5000 vs GeForce 820A

Find out if it is worth upgrading your current GPU setup by comparing FirePro R5000 and GeForce 820A. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between FirePro R5000 and GeForce 820A. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.

Main Specs

  FirePro R5000 GeForce 820A
Power consumption (TDP) 350 Watt 15 Watt
Interface PCIe 3.0 x16 PCIe 2.0 x16
Supplementary power connectors 1x 6-pin
Memory type GDDR5 DDR3
Maximum RAM amount 2 GB 1 GB
Display Connectors 2x mini-DisplayPort No outputs
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  • FirePro R5000 has 2233% more power consumption, than GeForce 820A.
  • FirePro R5000 is connected by PCIe 3.0 x16, and GeForce 820A uses PCIe 2.0 x16 interface.
  • FirePro R5000 has 1 GB more memory, than GeForce 820A.
  • Both cards are used in Desktops.
  • FirePro R5000 is build with GCN 1.0 architecture, and GeForce 820A - with Fermi 2.0.
  • Core clock speed of FirePro R5000 is 50 MHz higher, than GeForce 820A.
  • FirePro R5000 and GeForce 820A are manufactured by 28 nm process technology.
  • Memory clock speed of FirePro R5000 is 1400 MHz higher, than GeForce 820A.

Game benchmarks

high / 1080p 12−14 0−1
ultra / 1080p 8−9
QHD / 1440p 2−3 0−1
low / 720p 27−30 1−2
medium / 1080p 16−18 0−1
The average gaming FPS of FirePro R5000 in Assassin's Creed Odyssey is 2700% more, than GeForce 820A.

Full Specs

  FirePro R5000 GeForce 820A
Architecture GCN 1.0 Fermi 2.0
Code name Pitcairn GF117
Type Workstation Desktop
Release date 25 February 2013 17 March 2014
Pipelines 768 96
Core clock speed 825 MHz 775 MHz
Transistor count 2,800 million 585 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 39.60 12.40
Floating-point performance 1,267 gflops 297.6 gflops
Length 279 mm
Memory bus width 256 Bit 64 Bit
Memory clock speed 3200 MHz 1800 MHz
Memory bandwidth 102.4 GB/s 14.4 GB/s
DirectX 12 (11_1) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.1
Vulkan 1.2.131 N/A
CUDA 2.1
Bus support PCIe 3.0
Form factor full height / full length
Dual-link DVI support +
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