FirePro W600 vs GeForce 820A

If you are going to buy a new graphics card and are choosing between FirePro W600 and GeForce 820A, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the FirePro W600 stacks up against GeForce 820A, check out specs charts below.

Main Specs

  FirePro W600 GeForce 820A
Power consumption (TDP) 75 Watt 15 Watt
Interface PCIe 3.0 x16 PCIe 2.0 x16
Supplementary power connectors None
Memory type GDDR5 DDR3
Maximum RAM amount 2 GB 1 GB
Display Connectors 6x mini-DisplayPort No outputs
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  • FirePro W600 has 400% more power consumption, than GeForce 820A.
  • FirePro W600 is connected by PCIe 3.0 x16, and GeForce 820A uses PCIe 2.0 x16 interface.
  • FirePro W600 has 1 GB more memory, than GeForce 820A.
  • Both cards are used in Desktops.
  • FirePro W600 is build with GCN 1.0 architecture, and GeForce 820A - with Fermi 2.0.
  • Core clock speed of GeForce 820A is 25 MHz higher, than FirePro W600.
  • FirePro W600 and GeForce 820A are manufactured by 28 nm process technology.
  • Memory clock speed of FirePro W600 is 2200 MHz higher, than GeForce 820A.

Game benchmarks

high / 1080p 8−9 0−1
ultra / 1080p 5−6
QHD / 1440p 0−1 0−1
low / 720p 18−20 1−2
medium / 1080p 10−11 0−1
The average gaming FPS of FirePro W600 in Assassin's Creed Odyssey is 1800% more, than GeForce 820A.

Full Specs

  FirePro W600 GeForce 820A
Architecture GCN 1.0 Fermi 2.0
Code name Cape Verde GF117
Type Workstation Desktop
Release date 13 June 2012 17 March 2014
Pipelines 512 96
Core clock speed 750 MHz 775 MHz
Transistor count 1,500 million 585 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 24.00 12.40
Floating-point performance 768.0 gflops 297.6 gflops
Length 163 mm
Memory bus width 128 Bit 64 Bit
Memory clock speed 4000 MHz 1800 MHz
Memory bandwidth 64 GB/s 14.4 GB/s
DirectX 12 (11_1) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.1
Vulkan 1.2.131 N/A
CUDA 2.1
Bitcoin / BTC (SHA256) 94 Mh/s
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