GeForce 820A vs GeForce GTX 950A

Find out if it is worth upgrading your current GPU setup by comparing GeForce 820A and GeForce GTX 950A. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce 820A and GeForce GTX 950A. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
GeForce 820A
GeForce GTX 950A

Main Specs

  GeForce 820A GeForce GTX 950A
Power consumption (TDP) 15 Watt 75 Watt
Interface PCIe 2.0 x16 MXM-B (3.0)
Memory type DDR3 DDR3
Maximum RAM amount 1 GB 2 GB
Display Connectors No outputs No outputs
 
  • GeForce GTX 950A has 400% more power consumption, than GeForce 820A.
  • GeForce 820A is connected by PCIe 2.0 x16, and GeForce GTX 950A uses MXM-B (3.0) interface.
  • GeForce GTX 950A has 1 GB more memory, than GeForce 820A.
  • Both cards are used in Desktops.
  • GeForce 820A is build with Fermi 2.0 architecture, and GeForce GTX 950A - with Maxwell.
  • Core clock speed of GeForce GTX 950A is 218 MHz higher, than GeForce 820A.
  • GeForce 820A and GeForce GTX 950A are manufactured by 28 nm process technology.
  • Memory clock speed of GeForce GTX 950A is 202 MHz higher, than GeForce 820A.

Game benchmarks

high / 1080p 0−1 12−14
ultra / 1080p 7−8
QHD / 1440p 0−1 2−3
low / 720p 1−2 24−27
medium / 1080p 0−1 14−16
The average gaming FPS of GeForce GTX 950A in Assassin's Creed Odyssey is 2400% more, than GeForce 820A.

Full Specs

  GeForce 820A GeForce GTX 950A
Architecture Fermi 2.0 Maxwell
Code name GF117 GM107
Type Desktop Desktop
Release date 17 March 2014 13 March 2015
Pipelines 96 640
Core clock speed 775 MHz 993 MHz
Boost Clock 1124 MHz
Transistor count 585 million 1,870 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 12.40 44.96
Floating-point performance 297.6 gflops 1,271 gflops
Memory bus width 64 Bit 128 Bit
Memory clock speed 1800 MHz 2002 MHz
Memory bandwidth 14.4 GB/s 32.03 GB/s
DirectX 12 (11_0) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.1 1.2
Vulkan N/A 1.1.126
CUDA 2.1 5.0