GeForce 820A vs Radeon HD 6550A

If you are going to buy a new graphics card and are choosing between GeForce 820A and Radeon HD 6550A, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce 820A stacks up against Radeon HD 6550A, check out specs charts below.
GeForce 820A
Radeon HD 6550A

Main Specs

  GeForce 820A Radeon HD 6550A
Power consumption (TDP) 15 Watt 35 Watt
Interface PCIe 2.0 x16 MXM-A (3.0)
Memory type DDR3 GDDR3
Maximum RAM amount 1 GB 2 GB
Display Connectors No outputs No outputs
 
  • Radeon HD 6550A has 133% more power consumption, than GeForce 820A.
  • GeForce 820A is connected by PCIe 2.0 x16, and Radeon HD 6550A uses MXM-A (3.0) interface.
  • Radeon HD 6550A has 1 GB more memory, than GeForce 820A.
  • Both cards are used in Desktops.
  • GeForce 820A is build with Fermi 2.0 architecture, and Radeon HD 6550A - with TeraScale 2.
  • Core clock speed of GeForce 820A is 225 MHz higher, than Radeon HD 6550A.
  • GeForce 820A is manufactured by 28 nm process technology, and Radeon HD 6550A - by 40 nm process technology.
  • Memory clock speed of GeForce 820A is 200 MHz higher, than Radeon HD 6550A.

Game benchmarks

high / 1080p 0−1 0−1
QHD / 1440p 0−1 0−1
low / 720p 1−2 1−2
medium / 1080p 0−1 0−1
GeForce 820A and Radeon HD 6550A have the same average FPS in Assassin's Creed Odyssey.

Full Specs

  GeForce 820A Radeon HD 6550A
Architecture Fermi 2.0 TeraScale 2
Code name GF117 Pinewood
Type Desktop Desktop
Release date 17 March 2014 7 February 2011
Pipelines 96 480
Core clock speed 775 MHz 550 MHz
Transistor count 585 million 627 million
Manufacturing process technology 28 nm 40 nm
Texture fill rate 12.40 13.20
Floating-point performance 297.6 gflops 624.0 gflops
Memory bus width 64 Bit 128 Bit
Memory clock speed 1800 MHz 1600 MHz
Memory bandwidth 14.4 GB/s 25.6 GB/s
DirectX 12 (11_0) 11.2 (11_0)
Shader Model 5.1 5.0
OpenGL 4.6 4.4
OpenCL 1.1 1.2
Vulkan N/A N/A
CUDA 2.1