GeForce 820A vs Radeon R5 430 OEM

Find out if it is worth upgrading your current GPU setup by comparing GeForce 820A and Radeon R5 430 OEM. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce 820A and Radeon R5 430 OEM. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
GeForce 820A
Radeon R5 430 OEM

Main Specs

  GeForce 820A Radeon R5 430 OEM
Power consumption (TDP) 15 Watt 50 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x8
Supplementary power connectors None
Memory type DDR3 GDDR5
Maximum RAM amount 1 GB 2 GB
Display Connectors No outputs 1x DVI, 1x DisplayPort
 
  • Radeon R5 430 OEM has 233% more power consumption, than GeForce 820A.
  • GeForce 820A is connected by PCIe 2.0 x16, and Radeon R5 430 OEM uses PCIe 3.0 x8 interface.
  • Radeon R5 430 OEM has 1 GB more memory, than GeForce 820A.
  • Both cards are used in Desktops.
  • GeForce 820A is build with Fermi 2.0 architecture, and Radeon R5 430 OEM - with GCN 1.0.
  • Core clock speed of GeForce 820A is 45 MHz higher, than Radeon R5 430 OEM.
  • GeForce 820A and Radeon R5 430 OEM are manufactured by 28 nm process technology.
  • Memory clock speed of Radeon R5 430 OEM is 2800 MHz higher, than GeForce 820A.

Game benchmarks

high / 1080p 0−1 1−2
ultra / 1080p 0−1
QHD / 1440p 0−1 0−1
low / 720p 1−2 12−14
medium / 1080p 0−1 3−4
The average gaming FPS of Radeon R5 430 OEM in Assassin's Creed Odyssey is 1200% more, than GeForce 820A.

Full Specs

  GeForce 820A Radeon R5 430 OEM
Architecture Fermi 2.0 GCN 1.0
Code name GF117 Oland
Type Desktop Desktop
Release date 17 March 2014 30 June 2016
Pipelines 96 384
Core clock speed 775 MHz 730 MHz
Boost Clock 780 MHz
Transistor count 585 million 950 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 12.40 18.72
Floating-point performance 297.6 gflops 599.0 gflops
Memory bus width 64 Bit 64 Bit
Memory clock speed 1800 MHz 4600 MHz
Memory bandwidth 14.4 GB/s 36.8 GB/s
DirectX 12 (11_0) 12 (11_1)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.1 1.2
Vulkan N/A 1.2.131
CUDA 2.1