GeForce 820A vs Radeon R7 A360

In this comparison between GeForce 820A and Radeon R7 A360 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce 820A will be the best choice, for others Radeon R7 A360 will be their preference. Study the comparison tables below and make your choice.
GeForce 820A
Radeon R7 A360

Main Specs

  GeForce 820A Radeon R7 A360
Power consumption (TDP) 15 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x8
Memory type DDR3 GDDR5
Maximum RAM amount 1 GB 1 GB
Display Connectors No outputs No outputs
 
  • GeForce 820A is connected by PCIe 2.0 x16, and Radeon R7 A360 uses PCIe 3.0 x8 interface.
  • GeForce 820A and Radeon R7 A360 have maximum RAM of 1 GB.
  • Both cards are used in Desktops.
  • GeForce 820A is build with Fermi 2.0 architecture, and Radeon R7 A360 - with GCN 3.0.
  • Core clock speed of GeForce 820A is 50 MHz higher, than Radeon R7 A360.
  • GeForce 820A and Radeon R7 A360 are manufactured by 28 nm process technology.
  • Memory clock speed of GeForce 820A is 1797 MHz higher, than Radeon R7 A360.

Game benchmarks

high / 1080p 0−1 0−1
QHD / 1440p 0−1 0−1
low / 720p 1−2 1−2
medium / 1080p 0−1 0−1
GeForce 820A and Radeon R7 A360 have the same average FPS in Assassin's Creed Odyssey.

Full Specs

  GeForce 820A Radeon R7 A360
Architecture Fermi 2.0 GCN 3.0
Code name GF117 Meso
Type Desktop Desktop
Release date 17 March 2014 5 May 2015
Pipelines 96 384
Core clock speed 775 MHz 725 MHz
Boost Clock 980 MHz
Transistor count 585 million 1,550 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 12.40 23.52
Floating-point performance 297.6 gflops 864.0 gflops
Memory bus width 64 Bit 128 Bit
Memory clock speed 1800 MHz 3.6 GB/s
Memory bandwidth 14.4 GB/s 57.6 GB/s
DirectX 12 (11_0) 12 (12_0)
Shader Model 5.1 6.0
OpenGL 4.6 4.6
OpenCL 1.1 2.0
Vulkan N/A 1.2
CUDA 2.1