GeForce 820A vs Radeon R7 M270DX

In this comparison between GeForce 820A and Radeon R7 M270DX you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce 820A will be the best choice, for others Radeon R7 M270DX will be their preference. Study the comparison tables below and make your choice.
GeForce 820A
Radeon R7 M270DX

Main Specs

  GeForce 820A Radeon R7 M270DX
Power consumption (TDP) 15 Watt
Interface PCIe 2.0 x16 IGP
Memory type DDR3 System Shared
Maximum RAM amount 1 GB
Display Connectors No outputs No outputs
 
  • GeForce 820A is connected by PCIe 2.0 x16, and Radeon R7 M270DX uses IGP interface.
  • Both cards are used in Desktops.
  • GeForce 820A is build with Fermi 2.0 architecture, and Radeon R7 M270DX - with GCN 3.0.
  • Core clock speed of Radeon R7 M270DX is 125 MHz higher, than GeForce 820A.
  • GeForce 820A and Radeon R7 M270DX are manufactured by 28 nm process technology.

Game benchmarks

high / 1080p 0−1 2−3
ultra / 1080p 0−1
QHD / 1440p 0−1 0−1
low / 720p 1−2 12−14
medium / 1080p 0−1 3−4
The average gaming FPS of Radeon R7 M270DX in Assassin's Creed Odyssey is 1200% more, than GeForce 820A.

Full Specs

  GeForce 820A Radeon R7 M270DX
Architecture Fermi 2.0 GCN 3.0
Code name GF117 Topaz
Type Desktop Desktop
Release date 17 March 2014 11 June 2014
Pipelines 96 384
Core clock speed 775 MHz 900 MHz
Boost Clock 940 MHz
Transistor count 585 million 1,550 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 12.40 22.56
Floating-point performance 297.6 gflops
Memory bus width 64 Bit
Memory clock speed 1800 MHz
Memory bandwidth 14.4 GB/s
DirectX 12 (11_0) 12 (12_0)
Shader Model 5.1 6.3
OpenGL 4.6 4.6
OpenCL 1.1 2.0
Vulkan N/A 1.2.131
CUDA 2.1