GeForce 820A vs Radeon R7 M465X

When choosing between GeForce 820A and Radeon R7 M465X, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce 820A and Radeon R7 M465X.
GeForce 820A
Radeon R7 M465X

Main Specs

  GeForce 820A Radeon R7 M465X
Power consumption (TDP) 15 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x16
Memory type DDR3 GDDR5
Maximum RAM amount 1 GB 2 GB
Display Connectors No outputs No outputs
 
  • GeForce 820A is connected by PCIe 2.0 x16, and Radeon R7 M465X uses PCIe 3.0 x16 interface.
  • Radeon R7 M465X has 1 GB more memory, than GeForce 820A.
  • Both cards are used in Desktops.
  • GeForce 820A is build with Fermi 2.0 architecture, and Radeon R7 M465X - with GCN 1.0.
  • Core clock speed of Radeon R7 M465X is 125 MHz higher, than GeForce 820A.
  • GeForce 820A and Radeon R7 M465X are manufactured by 28 nm process technology.
  • Memory clock speed of Radeon R7 M465X is 2700 MHz higher, than GeForce 820A.

Game benchmarks

high / 1080p 0−1 8−9
ultra / 1080p 4−5
QHD / 1440p 0−1 0−1
low / 720p 1−2 18−20
medium / 1080p 0−1 10−11
The average gaming FPS of Radeon R7 M465X in Assassin's Creed Odyssey is 1800% more, than GeForce 820A.

Full Specs

  GeForce 820A Radeon R7 M465X
Architecture Fermi 2.0 GCN 1.0
Code name GF117 Tropo
Type Desktop Desktop
Release date 17 March 2014 15 May 2016
Pipelines 96 512
Core clock speed 775 MHz 900 MHz
Boost Clock 925 MHz
Transistor count 585 million 1,500 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 12.40 29.60
Floating-point performance 297.6 gflops 947.2 gflops
Memory bus width 64 Bit 128 Bit
Memory clock speed 1800 MHz 4500 MHz
Memory bandwidth 14.4 GB/s 72 GB/s
DirectX 12 (11_0) 12 (11_1)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.1 1.2
Vulkan N/A 1.2.131
CUDA 2.1