GeForce 820A vs UHD Graphics 630

In this comparison between GeForce 820A and UHD Graphics 630 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce 820A will be the best choice, for others UHD Graphics 630 will be their preference. Study the comparison tables below and make your choice.
GeForce 820A
UHD Graphics 630

Main Specs

  GeForce 820A UHD Graphics 630
Power consumption (TDP) 15 Watt 15 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x1
Memory type DDR3 System Shared
Maximum RAM amount 1 GB
Display Connectors No outputs No outputs
 
  • Both graphics cards have the same power consumption of 15 Watt.
  • GeForce 820A is connected by PCIe 2.0 x16, and UHD Graphics 630 uses PCIe 3.0 x1 interface.
  • Both cards are used in Desktops.
  • GeForce 820A is build with Fermi 2.0 architecture, and UHD Graphics 630 - with Gen. 9.5.
  • Core clock speed of GeForce 820A is 475 MHz higher, than UHD Graphics 630.
  • GeForce 820A is manufactured by 28 nm process technology, and UHD Graphics 630 - by 14 nm process technology.

Game benchmarks

high / 1080p 0−1 3−4
ultra / 1080p 1−2
QHD / 1440p 0−1 0−1
low / 720p 1−2 14−16
medium / 1080p 0−1 5−6
The average gaming FPS of UHD Graphics 630 in Assassin's Creed Odyssey is 1400% more, than GeForce 820A.

Full Specs

  GeForce 820A UHD Graphics 630
Architecture Fermi 2.0 Gen. 9.5
Code name GF117 Kaby-Lake-H-GT2
Type Desktop Desktop
Release date 17 March 2014 1 October 2017
Pipelines 96 24
Core clock speed 775 MHz 300 MHz
Boost Clock 1150 MHz
Transistor count 585 million 189 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 12.40 26.45
Floating-point performance 297.6 gflops 460.8 gflops
Memory bus width 64 Bit 64/128 Bit
Memory clock speed 1800 MHz
Memory bandwidth 14.4 GB/s
Shared memory +
DirectX 12 (11_0) 12 (12_1)
Shader Model 5.1 6.5
OpenGL 4.6 4.6
OpenCL 1.1 2.1
Vulkan N/A 1.1.103
CUDA 2.1
Quick Sync +