GeForce 720A vs GeForce 830A

If you are going to buy a new graphics card and are choosing between GeForce 720A and GeForce 830A, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce 720A stacks up against GeForce 830A, check out specs charts below.
GeForce 720A
GeForce 830A

Main Specs

  GeForce 720A GeForce 830A
Power consumption (TDP) 33 Watt 33 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x8
Memory type DDR3 DDR3
Maximum RAM amount 1 GB 2 GB
Display Connectors No outputs No outputs
 
  • Both graphics cards have the same power consumption of 33 Watt.
  • GeForce 720A is connected by PCIe 2.0 x16, and GeForce 830A uses PCIe 3.0 x8 interface.
  • GeForce 830A has 1 GB more memory, than GeForce 720A.
  • Both cards are used in Desktops.
  • GeForce 720A is build with Fermi 2.0 architecture, and GeForce 830A - with Maxwell.
  • Core clock speed of GeForce 830A is 307 MHz higher, than GeForce 720A.
  • GeForce 720A and GeForce 830A are manufactured by 28 nm process technology.
  • Memory clock speed of GeForce 720A is 200 MHz higher, than GeForce 830A.

Game benchmarks

high / 1080p 0−1 2−3
ultra / 1080p 0−1
QHD / 1440p 0−1 0−1
low / 720p 1−2 12−14
medium / 1080p 0−1 4−5
The average gaming FPS of GeForce 830A in Assassin's Creed Odyssey is 1200% more, than GeForce 720A.

Full Specs

  GeForce 720A GeForce 830A
Architecture Fermi 2.0 Maxwell
Code name GF117 GM108
Type Desktop Desktop
Release date 1 July 2014 22 July 2014
Pipelines 96 256
Core clock speed 775 MHz 1082 MHz
Boost Clock 938 MHz 1150 MHz
Transistor count 585 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 15.01 18.40
Floating-point performance 360.2 gflops 588.8 gflops
Memory bus width 64 Bit 64 Bit
Memory clock speed 2000 MHz 1800 MHz
Memory bandwidth 16 GB/s 14.4 GB/s
DirectX 12 (11_0) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.1 1.2
Vulkan N/A 1.1.126
CUDA 2.1 5.0