GeForce 830A vs GeForce GTX 465

If you are going to buy a new graphics card and are choosing between GeForce 830A and GeForce GTX 465, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce 830A stacks up against GeForce GTX 465, check out specs charts below.

Main Specs

  GeForce 830A GeForce GTX 465
Power consumption (TDP) 33 Watt 200 Watt
Interface PCIe 3.0 x8 PCIe 2.0 x16
Supplementary power connectors Two 6-pins
Memory type DDR3 GDDR5
Maximum RAM amount 2 GB 1 GB
Display Connectors No outputs 2x DVI, 1x mini-HDMI
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  • GeForce GTX 465 has 506% more power consumption, than GeForce 830A.
  • GeForce 830A is connected by PCIe 3.0 x8, and GeForce GTX 465 uses PCIe 2.0 x16 interface.
  • GeForce 830A has 1 GB more memory, than GeForce GTX 465.
  • Both cards are used in Desktops.
  • GeForce 830A is build with Maxwell architecture, and GeForce GTX 465 - with Fermi.
  • Core clock speed of GeForce GTX 465 is 133 MHz higher, than GeForce 830A.
  • GeForce 830A is manufactured by 28 nm process technology, and GeForce GTX 465 - by 40 nm process technology.
  • Memory clock speed of GeForce 830A is 197 MHz higher, than GeForce GTX 465.

Game benchmarks

high / 1080p 2−3 14−16
ultra / 1080p 0−1 8−9
QHD / 1440p 0−1 3−4
low / 720p 12−14 30−33
medium / 1080p 4−5 18−20
The average gaming FPS of GeForce GTX 465 in Assassin's Creed Odyssey is 250% more, than GeForce 830A.

Full Specs

  GeForce 830A GeForce GTX 465
Architecture Maxwell Fermi
Code name GM108 GF100
Type Desktop Desktop
Release date 22 July 2014 31 May 2010
Pipelines 256 352
Core clock speed 1082 MHz 1215 MHz
Boost Clock 1150 MHz
Transistor count 3,100 million
Manufacturing process technology 28 nm 40 nm
Texture fill rate 18.40 26.7 billion/sec
Floating-point performance 588.8 gflops 855.4 gflops
Length 9.5" (241 mm) (24.1 cm)
Memory bus width 64 Bit 256 Bit
Memory clock speed 1800 MHz 1603 MHz (3206 data rate)
Memory bandwidth 14.4 GB/s 102.6 GB/s
DirectX 12 (11_0) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.2
OpenCL 1.2 1.1
Vulkan 1.1.126 N/A
CUDA 5.0 +
CUDA cores 352
Bus support PCI-E 2.0 x 16
Height 4.376" (111 mm) (11.1 cm)
SLI options +
Multi monitor support +
HDMI +
Maximum VGA resolution 2048x1536
Audio input for HDMI Internal
Bitcoin / BTC (SHA256) 64 Mh/s
Compute performance 30x
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