GeForce 830A vs GRID K520

In this comparison between GeForce 830A and GRID K520 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce 830A will be the best choice, for others GRID K520 will be their preference. Study the comparison tables below and make your choice.
GeForce 830A
GRID K520

Main Specs

  GeForce 830A GRID K520
Power consumption (TDP) 33 Watt 225 Watt
Interface PCIe 3.0 x8 PCIe 3.0 x16
Supplementary power connectors 1x 8-pin
Memory type DDR3 GDDR5
Maximum RAM amount 2 GB 4 GB
Display Connectors No outputs No outputs
 
  • GRID K520 has 581% more power consumption, than GeForce 830A.
  • GeForce 830A is connected by PCIe 3.0 x8, and GRID K520 uses PCIe 3.0 x16 interface.
  • GRID K520 has 2 GB more memory, than GeForce 830A.
  • Both cards are used in Desktops.
  • GeForce 830A is build with Maxwell architecture, and GRID K520 - with Kepler.
  • Core clock speed of GeForce 830A is 337 MHz higher, than GRID K520.
  • GeForce 830A and GRID K520 are manufactured by 28 nm process technology.
  • Memory clock speed of GRID K520 is 3200 MHz higher, than GeForce 830A.

Game benchmarks

high / 1080p 2−3 16−18
ultra / 1080p 0−1 9−10
QHD / 1440p 0−1 4−5
4K / 2160p 4−5
low / 720p 12−14 30−35
medium / 1080p 4−5 20−22
The average gaming FPS of GRID K520 in Assassin's Creed Odyssey is 283% more, than GeForce 830A.

Full Specs

  GeForce 830A GRID K520
Architecture Maxwell Kepler
Code name GM108 GK104
Type Desktop Workstation
Release date 22 July 2014 23 July 2013
Pipelines 256 1536
Core clock speed 1082 MHz 745 MHz
Boost Clock 1150 MHz
Transistor count 3,540 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 18.40 95.36
Floating-point performance 588.8 gflops 2x 2,448 gflops
Length 267 mm
Memory bus width 64 Bit 256 Bit
Memory clock speed 1800 MHz 5000 MHz
Memory bandwidth 14.4 GB/s 160.0 GB/s
DirectX 12 (11_0) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.1.126
CUDA 5.0 3.0
Bitcoin / BTC (SHA256) 76 Mh/s