GeForce 830A vs Iris Pro Graphics 580
When comparing GeForce 830A and Iris Pro Graphics 580, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce 830A and Iris Pro Graphics 580 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
GeForce 830A
Iris Pro Graphics 580 is a Laptop Graphics Card
Note: Iris Pro Graphics 580 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Iris Pro Graphics 580 here:
Main Specs
GeForce 830A | Iris Pro Graphics 580 | |
Power consumption (TDP) | 33 Watt | 15 Watt |
Interface | PCIe 3.0 x8 | PCIe 3.0 x1 |
Memory type | DDR3 | DDR3L/LPDDR3/DDR4 |
Maximum RAM amount | 2 GB | 64 GB |
Display Connectors | No outputs | No outputs |
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- GeForce 830A has 120% more power consumption, than Iris Pro Graphics 580.
- GeForce 830A is connected by PCIe 3.0 x8, and Iris Pro Graphics 580 uses PCIe 3.0 x1 interface.
- Iris Pro Graphics 580 has 62 GB more memory, than GeForce 830A.
- GeForce 830A is used in Desktops, and Iris Pro Graphics 580 - in Laptops.
- GeForce 830A is build with Maxwell architecture, and Iris Pro Graphics 580 - with Gen. 9 Skylake.
- Core clock speed of GeForce 830A is 732 MHz higher, than Iris Pro Graphics 580.
- GeForce 830A is manufactured by 28 nm process technology, and Iris Pro Graphics 580 - by 14 nm process technology.
Game benchmarks
high / 1080p | 2−3 | 9−10 |
ultra / 1080p | 0−1 | 5−6 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 12−14 | 20−22 |
medium / 1080p | 4−5 | 10−12 |
The average gaming FPS of Iris Pro Graphics 580 in Assassin's Creed Odyssey is 116% more, than GeForce 830A. | ||
high / 1080p | − | 14−16 |
ultra / 1080p | 5−6 | 12−14 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 16−18 | 30−35 |
medium / 1080p | 6−7 | 16−18 |
The average gaming FPS of Iris Pro Graphics 580 in Battlefield 5 is 122% more, than GeForce 830A. | ||
low / 768p | 50−55 | 45−50 |
high / 1080p | 40−45 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
GeForce 830A and Iris Pro Graphics 580 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 120−130 | 150−160 |
medium / 768p | 95−100 | 130−140 |
ultra / 1080p | 40−45 | 65−70 |
QHD / 1440p | 21−24 | 35−40 |
4K / 2160p | 16−18 | 27−30 |
high / 768p | 65−70 | 95−100 |
The average gaming FPS of Iris Pro Graphics 580 in Counter-Strike: Global Offensive is 38% more, than GeForce 830A. | ||
low / 768p | 65−70 | 55−60 |
ultra / 1080p | 20−22 | 24−27 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GeForce 830A in Cyberpunk 2077 is 4% more, than Iris Pro Graphics 580. | ||
low / 768p | 75−80 | 90−95 |
medium / 768p | 45−50 | 70−75 |
ultra / 1080p | 21−24 | 40−45 |
The average gaming FPS of Iris Pro Graphics 580 in Dota 2 is 40% more, than GeForce 830A. | ||
high / 1080p | 2−3 | 10−11 |
ultra / 1080p | 2−3 | 10−11 |
4K / 2160p | 2−3 | 4−5 |
low / 720p | 10−12 | 24−27 |
medium / 1080p | 4−5 | 10−12 |
The average gaming FPS of Iris Pro Graphics 580 in Far Cry 5 is 200% more, than GeForce 830A. | ||
high / 1080p | 10−11 | 16−18 |
ultra / 1080p | 5−6 | 12−14 |
QHD / 1440p | 3−4 | − |
low / 720p | 50−55 | 70−75 |
medium / 1080p | 10−12 | 30−35 |
The average gaming FPS of Iris Pro Graphics 580 in Fortnite is 73% more, than GeForce 830A. | ||
high / 1080p | 5−6 | 14−16 |
ultra / 1080p | − | 12−14 |
QHD / 1440p | 3−4 | 3−4 |
4K / 2160p | 2−3 | − |
low / 720p | 18−20 | 30−35 |
medium / 1080p | 8−9 | 18−20 |
The average gaming FPS of Iris Pro Graphics 580 in Forza Horizon 4 is 88% more, than GeForce 830A. | ||
low / 768p | 45−50 | 60−65 |
medium / 768p | − | 50−55 |
high / 1080p | 4−5 | 16−18 |
ultra / 1080p | 2−3 | 8−9 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 35−40 | − |
The average gaming FPS of Iris Pro Graphics 580 in Grand Theft Auto V is 61% more, than GeForce 830A. | ||
high / 1080p | 2−3 | 6−7 |
ultra / 1080p | 0−1 | 4−5 |
4K / 2160p | 0−1 | 1−2 |
low / 720p | 4−5 | 16−18 |
medium / 1080p | 3−4 | 8−9 |
The average gaming FPS of Iris Pro Graphics 580 in Metro Exodus is 233% more, than GeForce 830A. | ||
low / 768p | 90−95 | 95−100 |
high / 1080p | 80−85 | 95−100 |
ultra / 1080p | 70−75 | 85−90 |
medium / 1080p | 85−90 | 95−100 |
The average gaming FPS of Iris Pro Graphics 580 in Minecraft is 14% more, than GeForce 830A. | ||
high / 1080p | − | 18−20 |
ultra / 1080p | 12−14 | 14−16 |
low / 720p | 27−30 | 35−40 |
medium / 1080p | 14−16 | 18−20 |
The average gaming FPS of Iris Pro Graphics 580 in PLAYERUNKNOWN'S BATTLEGROUNDS is 27% more, than GeForce 830A. | ||
high / 1080p | − | 12−14 |
ultra / 1080p | − | 8−9 |
QHD / 1440p | − | 0−1 |
low / 720p | 6−7 | 16−18 |
medium / 1080p | − | 12−14 |
The average gaming FPS of Iris Pro Graphics 580 in Red Dead Redemption 2 is 183% more, than GeForce 830A. | ||
low / 768p | 10−11 | 30−35 |
medium / 768p | 8−9 | 21−24 |
high / 1080p | 4−5 | 10−12 |
ultra / 1080p | 4−5 | 7−8 |
4K / 2160p | 1−2 | 6−7 |
The average gaming FPS of Iris Pro Graphics 580 in The Witcher 3: Wild Hunt is 220% more, than GeForce 830A. | ||
low / 768p | 70−75 | 90−95 |
medium / 768p | 35−40 | 50−55 |
ultra / 1080p | 14−16 | 24−27 |
high / 768p | 30−35 | 40−45 |
The average gaming FPS of Iris Pro Graphics 580 in World of Tanks is 35% more, than GeForce 830A. |
Full Specs
GeForce 830A | Iris Pro Graphics 580 | |
Architecture | Maxwell | Gen. 9 Skylake |
Code name | GM108 | Skylake GT4e |
Type | Desktop | Laptop |
Release date | 22 July 2014 | 1 September 2015 |
Pipelines | 256 | 72 |
Core clock speed | 1082 MHz | 350 MHz |
Boost Clock | 1150 MHz | 1050 MHz |
Transistor count | 189 million | |
Manufacturing process technology | 28 nm | 14 nm |
Texture fill rate | 18.40 | 72.00 |
Floating-point performance | 588.8 gflops | |
Memory bus width | 64 Bit | |
Memory clock speed | 1800 MHz | |
Memory bandwidth | 14.4 GB/s | |
Shared memory | + | |
DirectX | 12 (11_0) | 12 (12_1) |
Shader Model | 5.1 | 6.4 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 2.1 |
Vulkan | 1.1.126 | 1.1.97 |
CUDA | 5.0 | |
Quick Sync | + | |
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