GeForce 830A vs Iris Pro Graphics P580
Find out if it is worth upgrading your current GPU setup by comparing GeForce 830A and Iris Pro Graphics P580. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce 830A and Iris Pro Graphics P580. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
GeForce 830A
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Iris Pro Graphics P580 is a Laptop Graphics Card
Note: Iris Pro Graphics P580 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Iris Pro Graphics P580 here:
Main Specs
GeForce 830A | Iris Pro Graphics P580 | |
Power consumption (TDP) | 33 Watt | 15 Watt |
Interface | PCIe 3.0 x8 | PCIe 3.0 x1 |
Memory type | DDR3 | DDR3L/LPDDR3/DDR4 |
Maximum RAM amount | 2 GB | 64 GB |
Display Connectors | No outputs | No outputs |
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- GeForce 830A has 120% more power consumption, than Iris Pro Graphics P580.
- GeForce 830A is connected by PCIe 3.0 x8, and Iris Pro Graphics P580 uses PCIe 3.0 x1 interface.
- Iris Pro Graphics P580 has 62 GB more memory, than GeForce 830A.
- GeForce 830A is used in Desktops, and Iris Pro Graphics P580 - in Laptops.
- GeForce 830A is build with Maxwell architecture, and Iris Pro Graphics P580 - with Gen. 9 Skylake.
- Core clock speed of GeForce 830A is 732 MHz higher, than Iris Pro Graphics P580.
- GeForce 830A is manufactured by 28 nm process technology, and Iris Pro Graphics P580 - by 14 nm process technology.
Game benchmarks
high / 1080p | 2−3 | 10−11 |
ultra / 1080p | 0−1 | 6−7 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 12−14 | 21−24 |
medium / 1080p | 4−5 | 12−14 |
The average gaming FPS of Iris Pro Graphics P580 in Assassin's Creed Odyssey is 150% more, than GeForce 830A. | ||
high / 1080p | − | 16−18 |
ultra / 1080p | 5−6 | 14−16 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 16−18 | 35−40 |
medium / 1080p | 6−7 | 18−20 |
The average gaming FPS of Iris Pro Graphics P580 in Battlefield 5 is 155% more, than GeForce 830A. | ||
low / 768p | 50−55 | 45−50 |
high / 1080p | 40−45 | − |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of GeForce 830A in Call of Duty: Warzone is 10% more, than Iris Pro Graphics P580. | ||
low / 768p | 120−130 | 170−180 |
medium / 768p | 95−100 | 140−150 |
ultra / 1080p | 40−45 | 70−75 |
QHD / 1440p | 21−24 | 40−45 |
4K / 2160p | 16−18 | 30−33 |
high / 768p | 65−70 | 100−110 |
The average gaming FPS of Iris Pro Graphics P580 in Counter-Strike: Global Offensive is 53% more, than GeForce 830A. | ||
low / 768p | 65−70 | 55−60 |
ultra / 1080p | 20−22 | 27−30 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GeForce 830A in Cyberpunk 2077 is 2% more, than Iris Pro Graphics P580. | ||
low / 768p | 75−80 | 90−95 |
medium / 768p | 45−50 | 75−80 |
ultra / 1080p | 21−24 | 45−50 |
The average gaming FPS of Iris Pro Graphics P580 in Dota 2 is 46% more, than GeForce 830A. | ||
high / 1080p | 2−3 | 10−12 |
ultra / 1080p | 2−3 | 10−12 |
4K / 2160p | 2−3 | 4−5 |
low / 720p | 10−12 | 27−30 |
medium / 1080p | 4−5 | 12−14 |
The average gaming FPS of Iris Pro Graphics P580 in Far Cry 5 is 225% more, than GeForce 830A. | ||
high / 1080p | 10−11 | 18−20 |
ultra / 1080p | 5−6 | 12−14 |
QHD / 1440p | 3−4 | − |
low / 720p | 50−55 | 75−80 |
medium / 1080p | 10−12 | 35−40 |
The average gaming FPS of Iris Pro Graphics P580 in Fortnite is 89% more, than GeForce 830A. | ||
high / 1080p | 5−6 | 16−18 |
ultra / 1080p | − | 14−16 |
QHD / 1440p | 3−4 | 4−5 |
4K / 2160p | 2−3 | − |
low / 720p | 18−20 | 35−40 |
medium / 1080p | 8−9 | 18−20 |
The average gaming FPS of Iris Pro Graphics P580 in Forza Horizon 4 is 111% more, than GeForce 830A. | ||
low / 768p | 45−50 | 65−70 |
medium / 768p | − | 55−60 |
high / 1080p | 4−5 | 18−20 |
ultra / 1080p | 2−3 | 8−9 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 35−40 | − |
The average gaming FPS of Iris Pro Graphics P580 in Grand Theft Auto V is 72% more, than GeForce 830A. | ||
high / 1080p | 2−3 | 6−7 |
ultra / 1080p | 0−1 | 5−6 |
4K / 2160p | 0−1 | 1−2 |
low / 720p | 4−5 | 18−20 |
medium / 1080p | 3−4 | 9−10 |
The average gaming FPS of Iris Pro Graphics P580 in Metro Exodus is 266% more, than GeForce 830A. | ||
low / 768p | 90−95 | 100−110 |
high / 1080p | 80−85 | − |
ultra / 1080p | 70−75 | 90−95 |
medium / 1080p | 85−90 | 95−100 |
The average gaming FPS of Iris Pro Graphics P580 in Minecraft is 16% more, than GeForce 830A. | ||
high / 1080p | − | 18−20 |
ultra / 1080p | 12−14 | 14−16 |
low / 720p | 27−30 | 40−45 |
medium / 1080p | 14−16 | 20−22 |
The average gaming FPS of Iris Pro Graphics P580 in PLAYERUNKNOWN'S BATTLEGROUNDS is 44% more, than GeForce 830A. | ||
high / 1080p | − | 12−14 |
ultra / 1080p | − | 8−9 |
QHD / 1440p | − | 0−1 |
low / 720p | 6−7 | 18−20 |
medium / 1080p | − | 12−14 |
The average gaming FPS of Iris Pro Graphics P580 in Red Dead Redemption 2 is 216% more, than GeForce 830A. | ||
low / 768p | 10−11 | 35−40 |
medium / 768p | 8−9 | 21−24 |
high / 1080p | 4−5 | 12−14 |
ultra / 1080p | 4−5 | 8−9 |
4K / 2160p | 1−2 | 7−8 |
The average gaming FPS of Iris Pro Graphics P580 in The Witcher 3: Wild Hunt is 240% more, than GeForce 830A. | ||
low / 768p | 70−75 | 90−95 |
medium / 768p | 35−40 | 50−55 |
ultra / 1080p | 14−16 | 24−27 |
high / 768p | 30−35 | 40−45 |
The average gaming FPS of Iris Pro Graphics P580 in World of Tanks is 35% more, than GeForce 830A. |
Full Specs
GeForce 830A | Iris Pro Graphics P580 | |
Architecture | Maxwell | Gen. 9 Skylake |
Code name | GM108 | Skylake GT4e |
Type | Desktop | Laptop |
Release date | 22 July 2014 | 1 September 2015 |
Pipelines | 256 | 72 |
Core clock speed | 1082 MHz | 350 MHz |
Boost Clock | 1150 MHz | 1100 MHz |
Transistor count | 189 million | |
Manufacturing process technology | 28 nm | 14 nm |
Texture fill rate | 18.40 | 75.60 |
Floating-point performance | 588.8 gflops | |
Memory bus width | 64 Bit | |
Memory clock speed | 1800 MHz | |
Memory bandwidth | 14.4 GB/s | |
Shared memory | + | |
DirectX | 12 (11_0) | 12 (12_1) |
Shader Model | 5.1 | 6.4 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 2.1 |
Vulkan | 1.1.126 | 1.1.97 |
CUDA | 5.0 | |
Quick Sync | + | |
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