GeForce 830A vs Radeon RX Vega 5

When choosing between GeForce 830A and Radeon RX Vega 5, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce 830A and Radeon RX Vega 5.

Radeon RX Vega 5 is a Laptop Graphics Card

Note: Radeon RX Vega 5 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Radeon RX Vega 5 here:

Main Specs

  GeForce 830A Radeon RX Vega 5
Power consumption (TDP) 33 Watt
Interface PCIe 3.0 x8
Memory type DDR3
Maximum RAM amount 2 GB
Display Connectors No outputs
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  • GeForce 830A is used in Desktops, and Radeon RX Vega 5 - in Laptops.
  • GeForce 830A is build with Maxwell architecture, and Radeon RX Vega 5 - with Vega.
  • GeForce 830A is manufactured by 28 nm process technology, and Radeon RX Vega 5 - by 7 nm process technology.

Game benchmarks

high / 1080p 2−3 12−14
ultra / 1080p 0−1 8−9
QHD / 1440p 0−1 2−3
low / 720p 12−14 27−30
medium / 1080p 4−5 16−18
The average gaming FPS of Radeon RX Vega 5 in Assassin's Creed Odyssey is 216% more, than GeForce 830A.

Full Specs

  GeForce 830A Radeon RX Vega 5
Architecture Maxwell Vega
Code name GM108 Vega
Type Desktop Laptop
Release date 22 July 2014 7 January 2020
Pipelines 256 320
Core clock speed 1082 MHz
Boost Clock 1150 MHz 1400 MHz
Manufacturing process technology 28 nm 7 nm
Texture fill rate 18.40
Floating-point performance 588.8 gflops
Memory bus width 64 Bit
Memory clock speed 1800 MHz
Memory bandwidth 14.4 GB/s
Shared memory -
DirectX 12 (11_0) DirectX 12_1
Shader Model 5.1
OpenGL 4.6
OpenCL 1.2
Vulkan 1.1.126
CUDA 5.0
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