GeForce 830A vs Radeon RX Vega 9

If you are going to buy a new graphics card and are choosing between GeForce 830A and Radeon RX Vega 9, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce 830A stacks up against Radeon RX Vega 9, check out specs charts below.

Radeon RX Vega 9 is a Laptop Graphics Card

Note: Radeon RX Vega 9 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Radeon RX Vega 9 here:

Main Specs

  GeForce 830A Radeon RX Vega 9
Power consumption (TDP) 33 Watt
Interface PCIe 3.0 x8
Memory type DDR3
Maximum RAM amount 2 GB
Display Connectors No outputs
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  • GeForce 830A is used in Desktops, and Radeon RX Vega 9 - in Laptops.
  • GeForce 830A is build with Maxwell architecture, and Radeon RX Vega 9 - with Vega.
  • GeForce 830A is manufactured by 28 nm process technology, and Radeon RX Vega 9 - by 14 nm process technology.

Game benchmarks

high / 1080p 2−3 12−14
ultra / 1080p 0−1 8−9
QHD / 1440p 0−1 2−3
low / 720p 12−14 27−30
medium / 1080p 4−5 16−18
The average gaming FPS of Radeon RX Vega 9 in Assassin's Creed Odyssey is 216% more, than GeForce 830A.

Full Specs

  GeForce 830A Radeon RX Vega 9
Architecture Maxwell Vega
Code name GM108 Vega Raven Ridge
Type Desktop Laptop
Release date 22 July 2014 26 October 2017
Pipelines 256 576
Core clock speed 1082 MHz
Boost Clock 1150 MHz 1300 MHz
Manufacturing process technology 28 nm 14 nm
Texture fill rate 18.40
Floating-point performance 588.8 gflops
Memory bus width 64 Bit
Memory clock speed 1800 MHz
Memory bandwidth 14.4 GB/s
Shared memory -
DirectX 12 (11_0) DirectX 12_1
Shader Model 5.1
OpenGL 4.6
OpenCL 1.2
Vulkan 1.1.126
CUDA 5.0
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