GeForce 830A vs UHD Graphics 630

Find out if it is worth upgrading your current GPU setup by comparing GeForce 830A and UHD Graphics 630. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce 830A and UHD Graphics 630. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
GeForce 830A
UHD Graphics 630

Main Specs

  GeForce 830A UHD Graphics 630
Power consumption (TDP) 33 Watt 15 Watt
Interface PCIe 3.0 x8 PCIe 3.0 x1
Memory type DDR3 System Shared
Maximum RAM amount 2 GB
Display Connectors No outputs No outputs
 
  • GeForce 830A has 120% more power consumption, than UHD Graphics 630.
  • GeForce 830A is connected by PCIe 3.0 x8, and UHD Graphics 630 uses PCIe 3.0 x1 interface.
  • Both cards are used in Desktops.
  • GeForce 830A is build with Maxwell architecture, and UHD Graphics 630 - with Gen. 9.5.
  • Core clock speed of GeForce 830A is 782 MHz higher, than UHD Graphics 630.
  • GeForce 830A is manufactured by 28 nm process technology, and UHD Graphics 630 - by 14 nm process technology.

Game benchmarks

high / 1080p 2−3 3−4
ultra / 1080p 0−1 1−2
QHD / 1440p 0−1 0−1
low / 720p 12−14 14−16
medium / 1080p 4−5 5−6
The average gaming FPS of UHD Graphics 630 in Assassin's Creed Odyssey is 33% more, than GeForce 830A.

Full Specs

  GeForce 830A UHD Graphics 630
Architecture Maxwell Gen. 9.5
Code name GM108 Kaby-Lake-H-GT2
Type Desktop Desktop
Release date 22 July 2014 1 October 2017
Pipelines 256 24
Core clock speed 1082 MHz 300 MHz
Boost Clock 1150 MHz 1150 MHz
Transistor count 189 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 18.40 26.45
Floating-point performance 588.8 gflops 460.8 gflops
Memory bus width 64 Bit 64/128 Bit
Memory clock speed 1800 MHz
Memory bandwidth 14.4 GB/s
Shared memory +
DirectX 12 (11_0) 12 (12_1)
Shader Model 5.1 6.5
OpenGL 4.6 4.6
OpenCL 1.2 2.1
Vulkan 1.1.126 1.1.103
CUDA 5.0
Quick Sync +