GeForce 840A vs GeForce 940A

When choosing between GeForce 840A and GeForce 940A, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce 840A and GeForce 940A.
GeForce 840A
GeForce 940A

Main Specs

  GeForce 840A GeForce 940A
Power consumption (TDP) 33 Watt 33 Watt
Interface PCIe 3.0 x8 PCIe 3.0 x8
Memory type DDR3 DDR3
Maximum RAM amount 2 GB 1 GB
Display Connectors No outputs No outputs
 
  • Both graphics cards have the same power consumption of 33 Watt.
  • Both video cards are using PCIe 3.0 x8 interface connection to a motherboard.
  • GeForce 840A has 1 GB more memory, than GeForce 940A.
  • Both cards are used in Desktops.
  • GeForce 840A and GeForce 940A are build with Maxwell architecture.
  • Both graphics cards have the same core clock speed.
  • GeForce 840A and GeForce 940A are manufactured by 28 nm process technology.
  • Memory clock speed of GeForce 840A and GeForce 940A is 2002 MHz.

Game benchmarks

high / 1080p 3−4 4−5
ultra / 1080p 2−3 2−3
QHD / 1440p 0−1 0−1
low / 720p 14−16 14−16
medium / 1080p 5−6 5−6
GeForce 840A and GeForce 940A have the same average FPS in Assassin's Creed Odyssey.

Full Specs

  GeForce 840A GeForce 940A
Architecture Maxwell Maxwell
Code name GM108 GM108
Type Desktop Desktop
Release date 17 March 2014 13 March 2015
Pipelines 384 384
Core clock speed 1029 MHz 1029 MHz
Boost Clock 1124 MHz 1124 MHz
Manufacturing process technology 28 nm 28 nm
Texture fill rate 17.98 17.98
Floating-point performance 863.2 gflops 863.2 gflops
Memory bus width 64 Bit 64 Bit
Memory clock speed 2002 MHz 2002 MHz
Memory bandwidth 16.02 GB/s 16.02 GB/s
DirectX 12 (11_0) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.1.126
CUDA 5.0 5.0