GeForce 840A vs Quadro P600

In this comparison between GeForce 840A and Quadro P600 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce 840A will be the best choice, for others Quadro P600 will be their preference. Study the comparison tables below and make your choice.

Main Specs

  GeForce 840A Quadro P600
Power consumption (TDP) 33 Watt 40 Watt
Interface PCIe 3.0 x8 PCIe 3.0 x16
Supplementary power connectors None
Memory type DDR3 GDDR5
Maximum RAM amount 2 GB 2 GB
Display Connectors No outputs 4x mini-DisplayPort
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  • Quadro P600 has 21% more power consumption, than GeForce 840A.
  • GeForce 840A is connected by PCIe 3.0 x8, and Quadro P600 uses PCIe 3.0 x16 interface.
  • GeForce 840A and Quadro P600 have maximum RAM of 2 GB.
  • Both cards are used in Desktops.
  • GeForce 840A is build with Maxwell architecture, and Quadro P600 - with Pascal.
  • Core clock speed of Quadro P600 is 401 MHz higher, than GeForce 840A.
  • GeForce 840A is manufactured by 28 nm process technology, and Quadro P600 - by 14 nm process technology.
  • Memory clock speed of Quadro P600 is 3010 MHz higher, than GeForce 840A.

Game benchmarks

high / 1080p 3−4 16−18
ultra / 1080p 2−3 10−11
QHD / 1440p 0−1 4−5
low / 720p 14−16 35−40
medium / 1080p 5−6 21−24
The average gaming FPS of Quadro P600 in Assassin's Creed Odyssey is 250% more, than GeForce 840A.

Full Specs

  GeForce 840A Quadro P600
Architecture Maxwell Pascal
Code name GM108 GP107
Type Desktop Workstation
Release date 17 March 2014 14 November 2017
Pipelines 384 384
Core clock speed 1029 MHz 1430 MHz
Boost Clock 1124 MHz 1620 MHz
Transistor count 3,300 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 17.98 37.37
Floating-point performance 863.2 gflops 1,117 gflops
Length 145 mm
Memory bus width 64 Bit 64 Bit
Memory clock speed 2002 MHz 5012 MHz
Memory bandwidth 16.02 GB/s 64.13 GB/s
Shared memory -
DirectX 12 (11_0) 12 (12_1)
Shader Model 5.1 6.4
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.2.131
CUDA 5.0 6.1
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