GeForce 840A vs Radeon R9 M360

When choosing between GeForce 840A and Radeon R9 M360, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce 840A and Radeon R9 M360.
GeForce 840A
Radeon R9 M360

Main Specs

  GeForce 840A Radeon R9 M360
Power consumption (TDP) 33 Watt
Interface PCIe 3.0 x8 PCIe 3.0 x16
Memory type DDR3 GDDR5
Maximum RAM amount 2 GB 4 GB
Display Connectors No outputs No outputs
 
  • GeForce 840A is connected by PCIe 3.0 x8, and Radeon R9 M360 uses PCIe 3.0 x16 interface.
  • Radeon R9 M360 has 2 GB more memory, than GeForce 840A.
  • Both cards are used in Desktops.
  • GeForce 840A is build with Maxwell architecture, and Radeon R9 M360 - with GCN 1.0.
  • Core clock speed of GeForce 840A is 129 MHz higher, than Radeon R9 M360.
  • GeForce 840A and Radeon R9 M360 are manufactured by 28 nm process technology.
  • Memory clock speed of GeForce 840A is 877 MHz higher, than Radeon R9 M360.

Game benchmarks

high / 1080p 3−4 8−9
ultra / 1080p 2−3 4−5
QHD / 1440p 0−1 0−1
low / 720p 14−16 18−20
medium / 1080p 5−6 9−10
The average gaming FPS of Radeon R9 M360 in Assassin's Creed Odyssey is 66% more, than GeForce 840A.

Full Specs

  GeForce 840A Radeon R9 M360
Architecture Maxwell GCN 1.0
Code name GM108 Tropo
Type Desktop Desktop
Release date 17 March 2014 5 May 2015
Pipelines 384 512
Core clock speed 1029 MHz 900 MHz
Boost Clock 1124 MHz 925 MHz
Transistor count 1,500 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 17.98 29.60
Floating-point performance 863.2 gflops 947.2 gflops
Memory bus width 64 Bit 128 Bit
Memory clock speed 2002 MHz 1125 MHz
Memory bandwidth 16.02 GB/s 72 GB/s
DirectX 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.4
OpenCL 1.2 Not Listed
Vulkan 1.1.126
CUDA 5.0
FreeSync +
Bus support PCIe 3.0
Eyefinity +
HD3D +
PowerTune +
DualGraphics +
ZeroCore +
Switchable graphics +
Mantle +
Compute units 8