FirePro M4150 vs GeForce 920A

If you are going to buy a new graphics card and are choosing between FirePro M4150 and GeForce 920A, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the FirePro M4150 stacks up against GeForce 920A, check out specs charts below.
FirePro M4150
GeForce 920A

Main Specs

  FirePro M4150 GeForce 920A
Power consumption (TDP) 33 Watt
Interface PCIe 3.0 x8 PCIe 3.0 x8
Memory type GDDR5 DDR3
Maximum RAM amount 1 GB 2 GB
Display Connectors No outputs No outputs
 
  • Both video cards are using PCIe 3.0 x8 interface connection to a motherboard.
  • GeForce 920A has 1 GB more memory, than FirePro M4150.
  • Both cards are used in Desktops.
  • FirePro M4150 is build with GCN 1.0 architecture, and GeForce 920A - with Kepler 2.0.
  • Core clock speed of GeForce 920A is 239 MHz higher, than FirePro M4150.
  • FirePro M4150 and GeForce 920A are manufactured by 28 nm process technology.
  • Memory clock speed of FirePro M4150 is 1998 MHz higher, than GeForce 920A.

Game benchmarks

high / 1080p 2−3 0−1
ultra / 1080p 0−1
QHD / 1440p 0−1 0−1
low / 720p 12−14 1−2
medium / 1080p 3−4 0−1
The average gaming FPS of FirePro M4150 in Assassin's Creed Odyssey is 1200% more, than GeForce 920A.

Full Specs

  FirePro M4150 GeForce 920A
Architecture GCN 1.0 Kepler 2.0
Code name Opal GK208B
Type Workstation Desktop
Release date 16 October 2013 13 March 2015
Pipelines 384 384
Core clock speed 715 MHz 954 MHz
Transistor count 950 million 915 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 17.16 30.53
Floating-point performance 549.1 gflops 441.6 gflops
Memory bus width 128 Bit 64 Bit
Memory clock speed 4000 MHz 2002 MHz
Memory bandwidth 64 GB/s 16.02 GB/s
DirectX 12 (11_1) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.2.131 1.1.126
CUDA 3.5