FireStream 9270 vs GeForce 920A

If you are going to buy a new graphics card and are choosing between FireStream 9270 and GeForce 920A, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the FireStream 9270 stacks up against GeForce 920A, check out specs charts below.
FireStream 9270
GeForce 920A

Main Specs

  FireStream 9270 GeForce 920A
Power consumption (TDP) 160 Watt 33 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x8
Supplementary power connectors 2x 6-pin
Memory type GDDR5 DDR3
Maximum RAM amount 2 GB 2 GB
Display Connectors 1x DVI No outputs
 
  • FireStream 9270 has 384% more power consumption, than GeForce 920A.
  • FireStream 9270 is connected by PCIe 2.0 x16, and GeForce 920A uses PCIe 3.0 x8 interface.
  • FireStream 9270 and GeForce 920A have maximum RAM of 2 GB.
  • Both cards are used in Desktops.
  • FireStream 9270 is build with TeraScale architecture, and GeForce 920A - with Kepler 2.0.
  • Core clock speed of GeForce 920A is 204 MHz higher, than FireStream 9270.
  • FireStream 9270 is manufactured by 55 nm process technology, and GeForce 920A - by 28 nm process technology.
  • Memory clock speed of FireStream 9270 is 1598 MHz higher, than GeForce 920A.

Game benchmarks

high / 1080p 5−6 0−1
ultra / 1080p 2−3
QHD / 1440p 2−3 0−1
low / 720p 14−16 1−2
medium / 1080p 7−8 0−1
The average gaming FPS of FireStream 9270 in Assassin's Creed Odyssey is 1400% more, than GeForce 920A.

Full Specs

  FireStream 9270 GeForce 920A
Architecture TeraScale Kepler 2.0
Code name RV770 GK208B
Type Desktop Desktop
Release date 13 November 2008 13 March 2015
Pipelines 800 384
Core clock speed 750 MHz 954 MHz
Transistor count 956 million 915 million
Manufacturing process technology 55 nm 28 nm
Texture fill rate 30.00 30.53
Floating-point performance 1,200.0 gflops 441.6 gflops
Memory bus width 256 Bit 64 Bit
Memory clock speed 3600 MHz 2002 MHz
Memory bandwidth 115.2 GB/s 16.02 GB/s
DirectX 10.1 (10_1) 12 (11_0)
Shader Model 4.1 5.1
OpenGL 3.3 4.6
OpenCL 1.1 1.2
Vulkan N/A 1.1.126
CUDA 3.5