GeForce 920A vs GeForce GTX 950A

When choosing between GeForce 920A and GeForce GTX 950A, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce 920A and GeForce GTX 950A.
GeForce 920A
GeForce GTX 950A

Main Specs

  GeForce 920A GeForce GTX 950A
Power consumption (TDP) 33 Watt 75 Watt
Interface PCIe 3.0 x8 MXM-B (3.0)
Memory type DDR3 DDR3
Maximum RAM amount 2 GB 2 GB
Display Connectors No outputs No outputs
 
  • GeForce GTX 950A has 127% more power consumption, than GeForce 920A.
  • GeForce 920A is connected by PCIe 3.0 x8, and GeForce GTX 950A uses MXM-B (3.0) interface.
  • GeForce 920A and GeForce GTX 950A have maximum RAM of 2 GB.
  • Both cards are used in Desktops.
  • GeForce 920A is build with Kepler 2.0 architecture, and GeForce GTX 950A - with Maxwell.
  • Core clock speed of GeForce GTX 950A is 39 MHz higher, than GeForce 920A.
  • GeForce 920A and GeForce GTX 950A are manufactured by 28 nm process technology.
  • Memory clock speed of GeForce 920A and GeForce GTX 950A is 2002 MHz.

Game benchmarks

high / 1080p 0−1 12−14
ultra / 1080p 7−8
QHD / 1440p 0−1 2−3
low / 720p 1−2 24−27
medium / 1080p 0−1 14−16
The average gaming FPS of GeForce GTX 950A in Assassin's Creed Odyssey is 2400% more, than GeForce 920A.

Full Specs

  GeForce 920A GeForce GTX 950A
Architecture Kepler 2.0 Maxwell
Code name GK208B GM107
Type Desktop Desktop
Release date 13 March 2015 13 March 2015
Pipelines 384 640
Core clock speed 954 MHz 993 MHz
Boost Clock 1124 MHz
Transistor count 915 million 1,870 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 30.53 44.96
Floating-point performance 441.6 gflops 1,271 gflops
Memory bus width 64 Bit 128 Bit
Memory clock speed 2002 MHz 2002 MHz
Memory bandwidth 16.02 GB/s 32.03 GB/s
DirectX 12 (11_0) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.1.126
CUDA 3.5 5.0