GeForce 920A vs GeForce MX330
In this comparison between GeForce 920A and GeForce MX330 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce 920A will be the best choice, for others GeForce MX330 will be their preference. Study the comparison tables below and make your choice.
GeForce 920A
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GeForce MX330 is a Laptop Graphics Card
Note: GeForce MX330 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce MX330 here:
Main Specs
GeForce 920A | GeForce MX330 | |
Power consumption (TDP) | 33 Watt | 10 Watt |
Interface | PCIe 3.0 x8 | PCIe 3.0 x16 |
Supplementary power connectors | None | |
Memory type | DDR3 | GDDR5 |
Maximum RAM amount | 2 GB | 2 GB |
Display Connectors | No outputs | No outputs |
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- GeForce 920A has 230% more power consumption, than GeForce MX330.
- GeForce 920A is connected by PCIe 3.0 x8, and GeForce MX330 uses PCIe 3.0 x16 interface.
- GeForce 920A and GeForce MX330 have maximum RAM of 2 GB.
- GeForce 920A is used in Desktops, and GeForce MX330 - in Laptops.
- GeForce 920A is build with Kepler 2.0 architecture, and GeForce MX330 - with Pascal.
- Core clock speed of GeForce MX330 is 577 MHz higher, than GeForce 920A.
- GeForce 920A is manufactured by 28 nm process technology, and GeForce MX330 - by 16 nm process technology.
- Memory clock speed of GeForce MX330 is 4998 MHz higher, than GeForce 920A.
Game benchmarks
high / 1080p | 0−1 | 14−16 |
ultra / 1080p | − | 8−9 |
QHD / 1440p | 0−1 | 3−4 |
low / 720p | 1−2 | 27−30 |
medium / 1080p | 0−1 | 16−18 |
The average gaming FPS of GeForce MX330 in Assassin's Creed Odyssey is 2700% more, than GeForce 920A. | ||
high / 1080p | − | 21−24 |
ultra / 1080p | − | 18−20 |
QHD / 1440p | 0−1 | 5−6 |
4K / 2160p | − | 5−6 |
low / 720p | 0−1 | 45−50 |
medium / 1080p | − | 24−27 |
low / 768p | 50−55 | 45−50 |
high / 1080p | 45−50 | − |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of GeForce 920A in Call of Duty: Warzone is 10% more, than GeForce MX330. | ||
low / 768p | 60−65 | 200−210 |
medium / 768p | 27−30 | 170−180 |
ultra / 1080p | 7−8 | 90−95 |
QHD / 1440p | − | 50−55 |
4K / 2160p | − | 30−33 |
high / 768p | 16−18 | 130−140 |
The average gaming FPS of GeForce MX330 in Counter-Strike: Global Offensive is 439% more, than GeForce 920A. | ||
low / 768p | 70−75 | 55−60 |
ultra / 1080p | 0−1 | 35−40 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GeForce 920A in Cyberpunk 2077 is 15% more, than GeForce MX330. | ||
low / 768p | 45−50 | 100−110 |
medium / 768p | 10−11 | 90−95 |
ultra / 1080p | 0−1 | 60−65 |
The average gaming FPS of GeForce MX330 in Dota 2 is 237% more, than GeForce 920A. | ||
high / 1080p | − | 16−18 |
ultra / 1080p | − | 14−16 |
4K / 2160p | − | 5−6 |
low / 720p | 0−1 | 35−40 |
medium / 1080p | − | 16−18 |
high / 1080p | − | 21−24 |
ultra / 1080p | − | 18−20 |
QHD / 1440p | − | 16−18 |
low / 720p | 21−24 | 90−95 |
medium / 1080p | 0−1 | 45−50 |
The average gaming FPS of GeForce MX330 in Fortnite is 318% more, than GeForce 920A. | ||
high / 1080p | 0−1 | 24−27 |
ultra / 1080p | − | 18−20 |
QHD / 1440p | 0−1 | 8−9 |
low / 720p | 0−1 | 45−50 |
medium / 1080p | 0−1 | 24−27 |
low / 768p | 18−20 | 80−85 |
medium / 768p | − | 70−75 |
high / 1080p | 0−1 | 27−30 |
ultra / 1080p | − | 10−12 |
QHD / 1440p | 0−1 | 2−3 |
medium / 720p | 12−14 | − |
The average gaming FPS of GeForce MX330 in Grand Theft Auto V is 331% more, than GeForce 920A. | ||
high / 1080p | − | 9−10 |
ultra / 1080p | − | 7−8 |
4K / 2160p | − | 2−3 |
low / 720p | 0−1 | 27−30 |
medium / 1080p | − | 12−14 |
low / 768p | 75−80 | 110−120 |
high / 1080p | 27−30 | − |
ultra / 1080p | − | 100−110 |
medium / 1080p | − | 100−110 |
The average gaming FPS of GeForce MX330 in Minecraft is 49% more, than GeForce 920A. | ||
high / 1080p | − | 21−24 |
ultra / 1080p | − | 16−18 |
low / 720p | 8−9 | 50−55 |
medium / 1080p | − | 21−24 |
The average gaming FPS of GeForce MX330 in PLAYERUNKNOWN'S BATTLEGROUNDS is 550% more, than GeForce 920A. | ||
high / 1080p | − | 14−16 |
ultra / 1080p | − | 9−10 |
QHD / 1440p | − | 0−1 |
low / 720p | 0−1 | 24−27 |
medium / 1080p | − | 14−16 |
low / 768p | 0−1 | 50−55 |
medium / 768p | − | 30−35 |
high / 1080p | − | 16−18 |
ultra / 1080p | − | 10−11 |
4K / 2160p | − | 8−9 |
low / 768p | 45−50 | 100−105 |
medium / 768p | 14−16 | 60−65 |
ultra / 1080p | 0−1 | 30−35 |
high / 768p | 12−14 | 50−55 |
The average gaming FPS of GeForce MX330 in World of Tanks is 188% more, than GeForce 920A. |
Full Specs
GeForce 920A | GeForce MX330 | |
Architecture | Kepler 2.0 | Pascal |
Code name | GK208B | N17S-LP / N17S-G3 |
Type | Desktop | Laptop |
Release date | 13 March 2015 | 20 February 2020 |
Pipelines | 384 | 384 |
Core clock speed | 954 MHz | 1531 MHz |
Boost Clock | 1594 MHz | |
Transistor count | 915 million | 1,800 million |
Manufacturing process technology | 28 nm | 16 nm |
Texture fill rate | 30.53 | 38.26 |
Floating-point performance | 441.6 gflops | |
Memory bus width | 64 Bit | 64 Bit |
Memory clock speed | 2002 MHz | 7000 MHz |
Memory bandwidth | 16.02 GB/s | 48.06 GB/s |
Shared memory | - | |
DirectX | 12 (11_0) | 12 (12_1) |
Shader Model | 5.1 | 6.4 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 1.2 |
Vulkan | 1.1.126 | 1.2.131 |
CUDA | 3.5 | 6.1 |
Optimus | + | |
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