GeForce 920A vs GRID K260Q

When comparing GeForce 920A and GRID K260Q, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce 920A and GRID K260Q is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
GeForce 920A
GRID K260Q

Main Specs

  GeForce 920A GRID K260Q
Power consumption (TDP) 33 Watt 225 Watt
Interface PCIe 3.0 x8 PCIe 3.0 x16
Memory type DDR3 GDDR5
Maximum RAM amount 2 GB 2 GB
Display Connectors No outputs No outputs
 
  • GRID K260Q has 581% more power consumption, than GeForce 920A.
  • GeForce 920A is connected by PCIe 3.0 x8, and GRID K260Q uses PCIe 3.0 x16 interface.
  • GeForce 920A and GRID K260Q have maximum RAM of 2 GB.
  • Both cards are used in Desktops.
  • GeForce 920A is build with Kepler 2.0 architecture, and GRID K260Q - with Kepler.
  • Core clock speed of GeForce 920A is 209 MHz higher, than GRID K260Q.
  • GeForce 920A and GRID K260Q are manufactured by 28 nm process technology.
  • Memory clock speed of GRID K260Q is 2998 MHz higher, than GeForce 920A.

Game benchmarks

high / 1080p 0−1 14−16
ultra / 1080p 9−10
QHD / 1440p 0−1 3−4
low / 720p 1−2 30−35
medium / 1080p 0−1 18−20
The average gaming FPS of GRID K260Q in Assassin's Creed Odyssey is 3100% more, than GeForce 920A.

Full Specs

  GeForce 920A GRID K260Q
Architecture Kepler 2.0 Kepler
Code name GK208B GK104
Type Desktop Workstation
Release date 13 March 2015 28 June 2013
Pipelines 384 1536
Core clock speed 954 MHz 745 MHz
Transistor count 915 million 3,540 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 30.53 95.36
Floating-point performance 441.6 gflops 2,289 gflops
Memory bus width 64 Bit 256 Bit
Memory clock speed 2002 MHz 5000 MHz
Memory bandwidth 16.02 GB/s 160.0 GB/s
DirectX 12 (11_0) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.1.126
CUDA 3.5 3.0