GeForce 920A vs GRID M10 8Q

Find out if it is worth upgrading your current GPU setup by comparing GeForce 920A and GRID M10 8Q. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce 920A and GRID M10 8Q. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
GeForce 920A
GRID M10 8Q

Main Specs

  GeForce 920A GRID M10 8Q
Power consumption (TDP) 33 Watt 225 Watt
Interface PCIe 3.0 x8 PCIe 3.0 x16
Supplementary power connectors 1x 8-pin
Memory type DDR3 GDDR5
Maximum RAM amount 2 GB 8 GB
Display Connectors No outputs No outputs
 
  • GRID M10 8Q has 581% more power consumption, than GeForce 920A.
  • GeForce 920A is connected by PCIe 3.0 x8, and GRID M10 8Q uses PCIe 3.0 x16 interface.
  • GRID M10 8Q has 6 GB more memory, than GeForce 920A.
  • Both cards are used in Desktops.
  • GeForce 920A is build with Kepler 2.0 architecture, and GRID M10 8Q - with Maxwell.
  • Core clock speed of GRID M10 8Q is 79 MHz higher, than GeForce 920A.
  • GeForce 920A and GRID M10 8Q are manufactured by 28 nm process technology.
  • Memory clock speed of GRID M10 8Q is 3198 MHz higher, than GeForce 920A.

Game benchmarks

high / 1080p 0−1 12−14
ultra / 1080p 8−9
QHD / 1440p 0−1 2−3
low / 720p 1−2 27−30
medium / 1080p 0−1 16−18
The average gaming FPS of GRID M10 8Q in Assassin's Creed Odyssey is 2700% more, than GeForce 920A.

Full Specs

  GeForce 920A GRID M10 8Q
Architecture Kepler 2.0 Maxwell
Code name GK208B GM107
Type Desktop Workstation
Release date 13 March 2015 18 May 2016
Pipelines 384 640
Core clock speed 954 MHz 1033 MHz
Boost Clock 1306 MHz
Transistor count 915 million 1,870 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 30.53 52.24
Floating-point performance 441.6 gflops 1,672 gflops
Length 267 mm
Memory bus width 64 Bit 128 Bit
Memory clock speed 2002 MHz 5200 MHz
Memory bandwidth 16.02 GB/s 83.2 GB/s
DirectX 12 (11_0) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.1.126
CUDA 3.5 5.0