GeForce 920A vs GRID M60 2Q

When choosing between GeForce 920A and GRID M60 2Q, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce 920A and GRID M60 2Q.
GeForce 920A
GRID M60 2Q

Main Specs

  GeForce 920A GRID M60 2Q
Power consumption (TDP) 33 Watt 225 Watt
Interface PCIe 3.0 x8 PCIe 3.0 x16
Supplementary power connectors 1x 8-pin
Memory type DDR3 GDDR5
Maximum RAM amount 2 GB 2 GB
Display Connectors No outputs No outputs
 
  • GRID M60 2Q has 581% more power consumption, than GeForce 920A.
  • GeForce 920A is connected by PCIe 3.0 x8, and GRID M60 2Q uses PCIe 3.0 x16 interface.
  • GeForce 920A and GRID M60 2Q have maximum RAM of 2 GB.
  • Both cards are used in Desktops.
  • GeForce 920A is build with Kepler 2.0 architecture, and GRID M60 2Q - with Maxwell 2.0.
  • Core clock speed of GeForce 920A is 397 MHz higher, than GRID M60 2Q.
  • GeForce 920A and GRID M60 2Q are manufactured by 28 nm process technology.
  • Memory clock speed of GRID M60 2Q is 3010 MHz higher, than GeForce 920A.

Game benchmarks

high / 1080p 0−1 35−40
ultra / 1080p 21−24
QHD / 1440p 0−1 16−18
4K / 2160p 10−11
low / 720p 1−2 60−65
medium / 1080p 0−1 40−45
The average gaming FPS of GRID M60 2Q in Assassin's Creed Odyssey is 6100% more, than GeForce 920A.

Full Specs

  GeForce 920A GRID M60 2Q
Architecture Kepler 2.0 Maxwell 2.0
Code name GK208B GM204
Type Desktop Workstation
Release date 13 March 2015 30 August 2015
Pipelines 384 2048
Core clock speed 954 MHz 557 MHz
Boost Clock 1178 MHz
Transistor count 915 million 5,200 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 30.53 150.8
Floating-point performance 441.6 gflops 4,833 gflops
Length 267 mm
Memory bus width 64 Bit 256 Bit
Memory clock speed 2002 MHz 5012 MHz
Memory bandwidth 16.02 GB/s 160.4 GB/s
DirectX 12 (11_0) 12 (12_1)
Shader Model 5.1 6.4
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.1.126
CUDA 3.5 5.2