GeForce 920A vs P106 090

When choosing between GeForce 920A and P106 090, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce 920A and P106 090.
GeForce 920A
P106 090

Main Specs

  GeForce 920A P106 090
Power consumption (TDP) 33 Watt 75 Watt
Interface PCIe 3.0 x8 PCIe 3.0 x16
Supplementary power connectors 1x 6-pin
Memory type DDR3 GDDR5
Maximum RAM amount 2 GB 3 GB
Display Connectors No outputs No outputs
 
  • P106 090 has 127% more power consumption, than GeForce 920A.
  • GeForce 920A is connected by PCIe 3.0 x8, and P106 090 uses PCIe 3.0 x16 interface.
  • P106 090 has 1 GB more memory, than GeForce 920A.
  • Both cards are used in Desktops.
  • GeForce 920A is build with Kepler 2.0 architecture, and P106 090 - with Pascal.
  • Core clock speed of P106 090 is 400 MHz higher, than GeForce 920A.
  • GeForce 920A is manufactured by 28 nm process technology, and P106 090 - by 16 nm process technology.
  • Memory clock speed of P106 090 is 6006 MHz higher, than GeForce 920A.

Game benchmarks

high / 1080p 0−1 14−16
ultra / 1080p 9−10
QHD / 1440p 0−1 3−4
low / 720p 1−2 30−35
medium / 1080p 0−1 18−20
The average gaming FPS of P106 090 in Assassin's Creed Odyssey is 3100% more, than GeForce 920A.

Full Specs

  GeForce 920A P106 090
Architecture Kepler 2.0 Pascal
Code name GK208B GP106
Type Desktop Desktop
Release date 13 March 2015 31 July 2017
Pipelines 384 768
Core clock speed 954 MHz 1354 MHz
Boost Clock 1531 MHz
Transistor count 915 million 4,400 million
Manufacturing process technology 28 nm 16 nm
Texture fill rate 30.53 73.49
Floating-point performance 441.6 gflops 2,352 gflops
Length 250 mm
Memory bus width 64 Bit 192 Bit
Memory clock speed 2002 MHz 8008 MHz
Memory bandwidth 16.02 GB/s 192.2 GB/s
DirectX 12 (11_0) 12 (12_1)
Shader Model 5.1 6.4
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.2.131
CUDA 3.5 6.1