GeForce 920A vs Quadro 500M
When comparing GeForce 920A and Quadro 500M, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce 920A and Quadro 500M is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
GeForce 920A
Quadro 500M
Main Specs
GeForce 920A | Quadro 500M | |
Power consumption (TDP) | 33 Watt | 35 Watt |
Interface | PCIe 3.0 x8 | MXM-A (3.0) |
Memory type | DDR3 | DDR3 |
Maximum RAM amount | 2 GB | 1 GB |
Display Connectors | No outputs | No outputs |
- Quadro 500M has 6% more power consumption, than GeForce 920A.
- GeForce 920A is connected by PCIe 3.0 x8, and Quadro 500M uses MXM-A (3.0) interface.
- GeForce 920A has 1 GB more memory, than Quadro 500M.
- Both cards are used in Desktops.
- GeForce 920A is build with Kepler 2.0 architecture, and Quadro 500M - with Fermi.
- Core clock speed of GeForce 920A is 254 MHz higher, than Quadro 500M.
- GeForce 920A is manufactured by 28 nm process technology, and Quadro 500M - by 40 nm process technology.
- Memory clock speed of GeForce 920A is 202 MHz higher, than Quadro 500M.
Game benchmarks
high / 1080p | 0−1 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 1−2 | 1−2 |
medium / 1080p | 0−1 | 0−1 |
GeForce 920A and Quadro 500M have the same average FPS in Assassin's Creed Odyssey. | ||
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 0−1 | 0−1 |
low / 768p | 50−55 | 50−55 |
high / 1080p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
GeForce 920A and Quadro 500M have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 60−65 | 60−65 |
medium / 768p | 27−30 | 27−30 |
ultra / 1080p | 7−8 | 7−8 |
high / 768p | 16−18 | 16−18 |
GeForce 920A and Quadro 500M have the same average FPS in Counter-Strike: Global Offensive. | ||
low / 768p | 70−75 | 70−75 |
ultra / 1080p | 0−1 | 0−1 |
medium / 1080p | 45−50 | 45−50 |
GeForce 920A and Quadro 500M have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 45−50 | 45−50 |
medium / 768p | 10−11 | 10−11 |
ultra / 1080p | 0−1 | 0−1 |
GeForce 920A and Quadro 500M have the same average FPS in Dota 2. | ||
low / 720p | 0−1 | 0−1 |
low / 720p | 21−24 | 21−24 |
medium / 1080p | 0−1 | 0−1 |
GeForce 920A and Quadro 500M have the same average FPS in Fortnite. | ||
high / 1080p | 0−1 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 0−1 | 0−1 |
medium / 1080p | 0−1 | 0−1 |
low / 768p | 18−20 | 18−20 |
high / 1080p | 0−1 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 12−14 | 12−14 |
GeForce 920A and Quadro 500M have the same average FPS in Grand Theft Auto V. | ||
low / 720p | 0−1 | 0−1 |
low / 768p | 75−80 | 75−80 |
high / 1080p | 27−30 | 27−30 |
GeForce 920A and Quadro 500M have the same average FPS in Minecraft. | ||
low / 720p | 8−9 | 8−9 |
GeForce 920A and Quadro 500M have the same average FPS in PLAYERUNKNOWN'S BATTLEGROUNDS. | ||
low / 720p | 0−1 | 0−1 |
low / 768p | 0−1 | 0−1 |
low / 768p | 45−50 | 45−50 |
medium / 768p | 14−16 | 14−16 |
ultra / 1080p | 0−1 | 0−1 |
high / 768p | 12−14 | 12−14 |
GeForce 920A and Quadro 500M have the same average FPS in World of Tanks. |
Full Specs
GeForce 920A | Quadro 500M | |
Architecture | Kepler 2.0 | Fermi |
Code name | GK208B | GF108 |
Type | Desktop | Workstation |
Release date | 13 March 2015 | 22 February 2011 |
Pipelines | 384 | 96 |
Core clock speed | 954 MHz | 700 MHz |
Transistor count | 915 million | 585 million |
Manufacturing process technology | 28 nm | 40 nm |
Texture fill rate | 30.53 | 11.20 |
Floating-point performance | 441.6 gflops | 268.8 gflops |
Memory bus width | 64 Bit | 128 Bit |
Memory clock speed | 2002 MHz | 1800 MHz |
Memory bandwidth | 16.02 GB/s | 28.8 GB/s |
DirectX | 12 (11_0) | 12 (11_0) |
Shader Model | 5.1 | 5.1 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 1.1 |
Vulkan | 1.1.126 | N/A |
CUDA | 3.5 | 2.1 |