GeForce 920A vs Quadro FX 5800

Find out if it is worth upgrading your current GPU setup by comparing GeForce 920A and Quadro FX 5800. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce 920A and Quadro FX 5800. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.

Main Specs

  GeForce 920A Quadro FX 5800
Power consumption (TDP) 33 Watt 189 Watt
Interface PCIe 3.0 x8 PCIe 2.0 x16
Supplementary power connectors 1x 6-pin + 1x 8-pin
Memory type DDR3 GDDR3
Maximum RAM amount 2 GB 4 GB
Display Connectors No outputs 2x DVI, 1x DisplayPort, 1x S-Video
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  • Quadro FX 5800 has 472% more power consumption, than GeForce 920A.
  • GeForce 920A is connected by PCIe 3.0 x8, and Quadro FX 5800 uses PCIe 2.0 x16 interface.
  • Quadro FX 5800 has 2 GB more memory, than GeForce 920A.
  • Both cards are used in Desktops.
  • GeForce 920A is build with Kepler 2.0 architecture, and Quadro FX 5800 - with Tesla 2.0.
  • Core clock speed of GeForce 920A is 344 MHz higher, than Quadro FX 5800.
  • GeForce 920A is manufactured by 28 nm process technology, and Quadro FX 5800 - by 55 nm process technology.
  • Memory clock speed of GeForce 920A is 402 MHz higher, than Quadro FX 5800.

Game benchmarks

high / 1080p 0−1 3−4
ultra / 1080p 1−2
QHD / 1440p 0−1 0−1
low / 720p 1−2 14−16
medium / 1080p 0−1 5−6
The average gaming FPS of Quadro FX 5800 in Assassin's Creed Odyssey is 1400% more, than GeForce 920A.

Full Specs

  GeForce 920A Quadro FX 5800
Architecture Kepler 2.0 Tesla 2.0
Code name GK208B GT200B
Type Desktop Workstation
Release date 13 March 2015 11 November 2008
Pipelines 384 240
Core clock speed 954 MHz 610 MHz
Transistor count 915 million 1,400 million
Manufacturing process technology 28 nm 55 nm
Texture fill rate 30.53 48.80
Floating-point performance 441.6 gflops 622.1 gflops
Length 267 mm
Memory bus width 64 Bit 512 Bit
Memory clock speed 2002 MHz 1600 MHz
Memory bandwidth 16.02 GB/s 102.4 GB/s
DirectX 12 (11_0) 11.1 (10_0)
Shader Model 5.1 4.0
OpenGL 4.6 3.3
OpenCL 1.2 1.1
Vulkan 1.1.126 N/A
CUDA 3.5 1.3
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