GeForce 920A vs Quadro K2000D

If you are going to buy a new graphics card and are choosing between GeForce 920A and Quadro K2000D, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce 920A stacks up against Quadro K2000D, check out specs charts below.

Main Specs

  GeForce 920A Quadro K2000D
Power consumption (TDP) 33 Watt 51 Watt
Interface PCIe 3.0 x8 PCIe 2.0 x16
Supplementary power connectors None
Memory type DDR3 GDDR5
Maximum RAM amount 2 GB 2 GB
Display Connectors No outputs 2x DVI, 1x mini-DisplayPort
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  • Quadro K2000D has 54% more power consumption, than GeForce 920A.
  • GeForce 920A is connected by PCIe 3.0 x8, and Quadro K2000D uses PCIe 2.0 x16 interface.
  • GeForce 920A and Quadro K2000D have maximum RAM of 2 GB.
  • Both cards are used in Desktops.
  • GeForce 920A is build with Kepler 2.0 architecture, and Quadro K2000D - with Kepler.
  • Both graphics cards have the same core clock speed.
  • GeForce 920A and Quadro K2000D are manufactured by 28 nm process technology.
  • Memory clock speed of Quadro K2000D is 1998 MHz higher, than GeForce 920A.

Game benchmarks

high / 1080p 0−1 7−8
ultra / 1080p 4−5
QHD / 1440p 0−1 0−1
low / 720p 1−2 18−20
medium / 1080p 0−1 9−10
The average gaming FPS of Quadro K2000D in Assassin's Creed Odyssey is 1800% more, than GeForce 920A.

Full Specs

  GeForce 920A Quadro K2000D
Architecture Kepler 2.0 Kepler
Code name GK208B GK107
Type Desktop Workstation
Release date 13 March 2015 1 March 2013
Pipelines 384 384
Core clock speed 954 MHz 954 MHz
Transistor count 915 million 1,270 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 30.53 30.53
Floating-point performance 441.6 gflops 732.7 gflops
Length 202 mm
Memory bus width 64 Bit 128 Bit
Memory clock speed 2002 MHz 4000 MHz
Memory bandwidth 16.02 GB/s 64 GB/s
DirectX 12 (11_0) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.1.126
CUDA 3.5 3.0
Bitcoin / BTC (SHA256) 31 Mh/s
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