GeForce 920A vs Radeon E6760

If you are going to buy a new graphics card and are choosing between GeForce 920A and Radeon E6760, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce 920A stacks up against Radeon E6760, check out specs charts below.
GeForce 920A
Radeon E6760

Main Specs

  GeForce 920A Radeon E6760
Power consumption (TDP) 33 Watt 45 Watt
Interface PCIe 3.0 x8 MXM-A (3.0)
Memory type DDR3 GDDR5
Maximum RAM amount 2 GB 1 GB
Display Connectors No outputs
 
  • Radeon E6760 has 36% more power consumption, than GeForce 920A.
  • GeForce 920A is connected by PCIe 3.0 x8, and Radeon E6760 uses MXM-A (3.0) interface.
  • GeForce 920A has 1 GB more memory, than Radeon E6760.
  • Both cards are used in Desktops.
  • GeForce 920A is build with Kepler 2.0 architecture, and Radeon E6760 - with TeraScale 2.
  • Core clock speed of GeForce 920A is 354 MHz higher, than Radeon E6760.
  • GeForce 920A is manufactured by 28 nm process technology, and Radeon E6760 - by 40 nm process technology.
  • Memory clock speed of Radeon E6760 is 1198 MHz higher, than GeForce 920A.

Game benchmarks

high / 1080p 0−1 2−3
ultra / 1080p 0−1
QHD / 1440p 0−1 0−1
low / 720p 1−2 12−14
medium / 1080p 0−1 3−4
The average gaming FPS of Radeon E6760 in Assassin's Creed Odyssey is 1200% more, than GeForce 920A.

Full Specs

  GeForce 920A Radeon E6760
Architecture Kepler 2.0 TeraScale 2
Code name GK208B Turks
Type Desktop Desktop
Release date 13 March 2015 2 May 2011
Pipelines 384 480
Core clock speed 954 MHz 600 MHz
Transistor count 915 million 716 million
Manufacturing process technology 28 nm 40 nm
Texture fill rate 30.53 14.40
Floating-point performance 441.6 gflops 576.0 gflops
Memory bus width 64 Bit 128 Bit
Memory clock speed 2002 MHz 3200 MHz
Memory bandwidth 16.02 GB/s 51.2 GB/s
DirectX 12 (11_0) 11.0
Shader Model 5.1 5.0
OpenGL 4.6 4.3
OpenCL 1.2 1.2
Vulkan 1.1.126
CUDA 3.5
Bitcoin / BTC (SHA256) 52 Mh/s