GeForce 920A vs Radeon Pro 570

If you are going to buy a new graphics card and are choosing between GeForce 920A and Radeon Pro 570, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce 920A stacks up against Radeon Pro 570, check out specs charts below.
GeForce 920A
Radeon Pro 570

Main Specs

  GeForce 920A Radeon Pro 570
Power consumption (TDP) 33 Watt 120 Watt
Interface PCIe 3.0 x8 PCIe 3.0 x16
Supplementary power connectors None
Memory type DDR3 GDDR5
Maximum RAM amount 2 GB 4 GB
Display Connectors No outputs No outputs
 
  • Radeon Pro 570 has 263% more power consumption, than GeForce 920A.
  • GeForce 920A is connected by PCIe 3.0 x8, and Radeon Pro 570 uses PCIe 3.0 x16 interface.
  • Radeon Pro 570 has 2 GB more memory, than GeForce 920A.
  • Both cards are used in Desktops.
  • GeForce 920A is build with Kepler 2.0 architecture, and Radeon Pro 570 - with GCN 4.0.
  • Core clock speed of Radeon Pro 570 is 46 MHz higher, than GeForce 920A.
  • GeForce 920A is manufactured by 28 nm process technology, and Radeon Pro 570 - by 14 nm process technology.
  • Memory clock speed of Radeon Pro 570 is 4778 MHz higher, than GeForce 920A.

Game benchmarks

high / 1080p 0−1 35−40
ultra / 1080p 21−24
QHD / 1440p 0−1 16−18
4K / 2160p 10−11
low / 720p 1−2 60−65
medium / 1080p 0−1 40−45
The average gaming FPS of Radeon Pro 570 in Assassin's Creed Odyssey is 6100% more, than GeForce 920A.

Full Specs

  GeForce 920A Radeon Pro 570
Architecture Kepler 2.0 GCN 4.0
Code name GK208B Polaris 20
Type Desktop Workstation
Release date 13 March 2015 5 June 2017
Pipelines 384 1792
Core clock speed 954 MHz 1000 MHz
Boost Clock 1105 MHz
Transistor count 915 million 5,700 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 30.53 123.8
Floating-point performance 441.6 gflops 3,584 gflops
Length 241 mm
Memory bus width 64 Bit 256 Bit
Memory clock speed 2002 MHz 6780 MHz
Memory bandwidth 16.02 GB/s 217.0 GB/s
DirectX 12 (11_0) 12 (12_0)
Shader Model 5.1 6.4
OpenGL 4.6 4.6
OpenCL 1.2 2.0
Vulkan 1.1.126 1.2.131
CUDA 3.5