GeForce 920A vs Radeon R7 A265

In this comparison between GeForce 920A and Radeon R7 A265 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce 920A will be the best choice, for others Radeon R7 A265 will be their preference. Study the comparison tables below and make your choice.
GeForce 920A
Radeon R7 A265

Main Specs

  GeForce 920A Radeon R7 A265
Power consumption (TDP) 33 Watt
Interface PCIe 3.0 x8 PCIe 3.0 x8
Memory type DDR3 DDR3
Maximum RAM amount 2 GB 2 GB
Display Connectors No outputs No outputs
 
  • Both video cards are using PCIe 3.0 x8 interface connection to a motherboard.
  • GeForce 920A and Radeon R7 A265 have maximum RAM of 2 GB.
  • Both cards are used in Desktops.
  • GeForce 920A is build with Kepler 2.0 architecture, and Radeon R7 A265 - with GCN 1.0.
  • Core clock speed of GeForce 920A is 229 MHz higher, than Radeon R7 A265.
  • GeForce 920A and Radeon R7 A265 are manufactured by 28 nm process technology.
  • Memory clock speed of GeForce 920A is 202 MHz higher, than Radeon R7 A265.

Game benchmarks

high / 1080p 0−1 1−2
ultra / 1080p 0−1
QHD / 1440p 0−1 0−1
low / 720p 1−2 12−14
medium / 1080p 0−1 3−4
The average gaming FPS of Radeon R7 A265 in Assassin's Creed Odyssey is 1200% more, than GeForce 920A.

Full Specs

  GeForce 920A Radeon R7 A265
Architecture Kepler 2.0 GCN 1.0
Code name GK208B Opal
Type Desktop Desktop
Release date 13 March 2015 9 January 2014
Pipelines 384 384
Core clock speed 954 MHz 725 MHz
Boost Clock 825 MHz
Transistor count 915 million 950 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 30.53 19.80
Floating-point performance 441.6 gflops 633.6 gflops
Memory bus width 64 Bit 128 Bit
Memory clock speed 2002 MHz 1800 MHz
Memory bandwidth 16.02 GB/s 28.8 GB/s
DirectX 12 (11_0) 12 (11_1)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.2.131
CUDA 3.5