GeForce 920A vs Radeon R7 M270DX

When comparing GeForce 920A and Radeon R7 M270DX, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce 920A and Radeon R7 M270DX is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
GeForce 920A
Radeon R7 M270DX

Main Specs

  GeForce 920A Radeon R7 M270DX
Power consumption (TDP) 33 Watt
Interface PCIe 3.0 x8 IGP
Memory type DDR3 System Shared
Maximum RAM amount 2 GB
Display Connectors No outputs No outputs
 
  • GeForce 920A is connected by PCIe 3.0 x8, and Radeon R7 M270DX uses IGP interface.
  • Both cards are used in Desktops.
  • GeForce 920A is build with Kepler 2.0 architecture, and Radeon R7 M270DX - with GCN 3.0.
  • Core clock speed of GeForce 920A is 54 MHz higher, than Radeon R7 M270DX.
  • GeForce 920A and Radeon R7 M270DX are manufactured by 28 nm process technology.

Game benchmarks

high / 1080p 0−1 2−3
ultra / 1080p 0−1
QHD / 1440p 0−1 0−1
low / 720p 1−2 12−14
medium / 1080p 0−1 3−4
The average gaming FPS of Radeon R7 M270DX in Assassin's Creed Odyssey is 1200% more, than GeForce 920A.

Full Specs

  GeForce 920A Radeon R7 M270DX
Architecture Kepler 2.0 GCN 3.0
Code name GK208B Topaz
Type Desktop Desktop
Release date 13 March 2015 11 June 2014
Pipelines 384 384
Core clock speed 954 MHz 900 MHz
Boost Clock 940 MHz
Transistor count 915 million 1,550 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 30.53 22.56
Floating-point performance 441.6 gflops
Memory bus width 64 Bit
Memory clock speed 2002 MHz
Memory bandwidth 16.02 GB/s
DirectX 12 (11_0) 12 (12_0)
Shader Model 5.1 6.3
OpenGL 4.6 4.6
OpenCL 1.2 2.0
Vulkan 1.1.126 1.2.131
CUDA 3.5