GeForce 920A vs Radeon R9 M375X

If you are going to buy a new graphics card and are choosing between GeForce 920A and Radeon R9 M375X, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce 920A stacks up against Radeon R9 M375X, check out specs charts below.
GeForce 920A
Radeon R9 M375X

Main Specs

  GeForce 920A Radeon R9 M375X
Power consumption (TDP) 33 Watt
Interface PCIe 3.0 x8 PCIe 3.0 x16
Memory type DDR3 GDDR5
Maximum RAM amount 2 GB 4 GB
Display Connectors No outputs No outputs
 
  • GeForce 920A is connected by PCIe 3.0 x8, and Radeon R9 M375X uses PCIe 3.0 x16 interface.
  • Radeon R9 M375X has 2 GB more memory, than GeForce 920A.
  • Both cards are used in Desktops.
  • GeForce 920A is build with Kepler 2.0 architecture, and Radeon R9 M375X - with GCN 1.0.
  • Core clock speed of GeForce 920A is 29 MHz higher, than Radeon R9 M375X.
  • GeForce 920A and Radeon R9 M375X are manufactured by 28 nm process technology.
  • Memory clock speed of GeForce 920A is 877 MHz higher, than Radeon R9 M375X.

Game benchmarks

high / 1080p 0−1 9−10
ultra / 1080p 5−6
QHD / 1440p 0−1 0−1
low / 720p 1−2 21−24
medium / 1080p 0−1 12−14
The average gaming FPS of Radeon R9 M375X in Assassin's Creed Odyssey is 2100% more, than GeForce 920A.

Full Specs

  GeForce 920A Radeon R9 M375X
Architecture Kepler 2.0 GCN 1.0
Code name GK208B Tropo
Type Desktop Desktop
Release date 13 March 2015 5 May 2015
Pipelines 384 640
Core clock speed 954 MHz 925 MHz
Boost Clock 1015 MHz
Transistor count 915 million 1,500 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 30.53 40.60
Floating-point performance 441.6 gflops 1,299 gflops
Memory bus width 64 Bit 128 Bit
Memory clock speed 2002 MHz 1125 MHz
Memory bandwidth 16.02 GB/s 72 GB/s
DirectX 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.4
OpenCL 1.2 Not Listed
Vulkan 1.1.126
CUDA 3.5
FreeSync +
Bus support PCIe 3.0
Eyefinity +
HD3D +
PowerTune +
DualGraphics +
ZeroCore +
Switchable graphics +
Mantle +
Compute units 10