GeForce 920M vs Radeon R8 M535DX

When choosing between GeForce 920M and Radeon R8 M535DX, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce 920M and Radeon R8 M535DX.

GeForce 920M is a Laptop Graphics Card

Note: GeForce 920M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce 920M here:

Main Specs

  GeForce 920M Radeon R8 M535DX
Power consumption (TDP) 33 Watt
Interface PCIe 3.0 x8 IGP
Memory type DDR3 System Shared
Maximum RAM amount 4 GB
Display Connectors No outputs No outputs
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  • GeForce 920M is connected by PCIe 3.0 x8, and Radeon R8 M535DX uses IGP interface.
  • GeForce 920M is used in Laptops, and Radeon R8 M535DX - in Desktops.
  • GeForce 920M is build with Kepler architecture, and Radeon R8 M535DX - with GCN 3.0.
  • Core clock speed of GeForce 920M is 174 MHz higher, than Radeon R8 M535DX.
  • GeForce 920M and Radeon R8 M535DX are manufactured by 28 nm process technology.

Game benchmarks

high / 1080p 0−1 0−1
QHD / 1440p 0−1 0−1
low / 720p 1−2 1−2
medium / 1080p 0−1 0−1
GeForce 920M and Radeon R8 M535DX have the same average FPS in Assassin's Creed Odyssey.

Full Specs

  GeForce 920M Radeon R8 M535DX
Architecture Kepler GCN 3.0
Code name N16V-GM-S Meso
Type Laptop Desktop
Release date 27 January 2015 18 April 2017
Pipelines 384 320
Core clock speed 954 MHz 780 MHz
Boost Clock 891 MHz
Transistor count 915 million 1,550 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 30.53 17.82
Floating-point performance 297.6 gflops
Memory bus width 64 Bit
Memory clock speed 1800 MHz
Memory bandwidth 14.4 GB/s
Shared memory -
DirectX 12 (11_0) 12 (12_0)
Shader Model 5.1 6.0
OpenGL 4.5 4.6
OpenCL 1.2 2.0
Vulkan 1.1.126 1.2.131
CUDA +
Bus support PCI Express 3.0
Bitcoin / BTC (SHA256) 40 Mh/s
Optimus +
GPU Boost 2.0
GameWorks +
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