FirePro V5800 vs GeForce 920MX
When comparing FirePro V5800 and GeForce 920MX, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between FirePro V5800 and GeForce 920MX is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
FirePro V5800
GeForce 920MX is a Laptop Graphics Card
Note: GeForce 920MX is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce 920MX here:
Main Specs
FirePro V5800 | GeForce 920MX | |
Power consumption (TDP) | 74 Watt | 16 Watt |
Interface | PCIe 2.0 x16 | PCIe 3.0 x8 |
Supplementary power connectors | None | None |
Memory type | GDDR5 | DDR3, GDDR5 |
Maximum RAM amount | 1 GB | 2 GB |
Display Connectors | 1x DVI, 2x DisplayPort | No outputs |
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- FirePro V5800 has 362% more power consumption, than GeForce 920MX.
- FirePro V5800 is connected by PCIe 2.0 x16, and GeForce 920MX uses PCIe 3.0 x8 interface.
- GeForce 920MX has 1 GB more memory, than FirePro V5800.
- FirePro V5800 is used in Desktops, and GeForce 920MX - in Laptops.
- FirePro V5800 is build with TeraScale 2 architecture, and GeForce 920MX - with Maxwell.
- Core clock speed of GeForce 920MX is 275 MHz higher, than FirePro V5800.
- FirePro V5800 is manufactured by 40 nm process technology, and GeForce 920MX - by 28 nm process technology.
- Memory clock speed of FirePro V5800 is 2200 MHz higher, than GeForce 920MX.
Game benchmarks
high / 1080p | 6−7 | 2−3 |
ultra / 1080p | 4−5 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 16−18 | 12−14 |
medium / 1080p | 7−8 | 3−4 |
The average gaming FPS of FirePro V5800 in Assassin's Creed Odyssey is 66% more, than GeForce 920MX. | ||
high / 1080p | 10−12 | − |
ultra / 1080p | 9−10 | 4−5 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 21−24 | 16−18 |
medium / 1080p | 10−12 | 6−7 |
The average gaming FPS of FirePro V5800 in Battlefield 5 is 55% more, than GeForce 920MX. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | 45−50 | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of FirePro V5800 in Call of Duty: Warzone is 4% more, than GeForce 920MX. | ||
low / 768p | 130−140 | 120−130 |
medium / 768p | 100−110 | 95−100 |
ultra / 1080p | 50−55 | 40−45 |
QHD / 1440p | 27−30 | 24−27 |
4K / 2160p | 27−30 | 18−20 |
high / 768p | 75−80 | 70−75 |
The average gaming FPS of FirePro V5800 in Counter-Strike: Global Offensive is 12% more, than GeForce 920MX. | ||
low / 768p | 55−60 | 85−90 |
ultra / 1080p | 18−20 | 18−20 |
medium / 1080p | 45−50 | 40−45 |
The average gaming FPS of GeForce 920MX in Cyberpunk 2077 is 19% more, than FirePro V5800. | ||
low / 768p | 75−80 | 75−80 |
medium / 768p | 55−60 | 50−55 |
ultra / 1080p | 30−35 | 24−27 |
The average gaming FPS of FirePro V5800 in Dota 2 is 7% more, than GeForce 920MX. | ||
high / 1080p | 7−8 | 2−3 |
ultra / 1080p | 7−8 | 2−3 |
4K / 2160p | 3−4 | 1−2 |
low / 720p | 18−20 | 12−14 |
medium / 1080p | 8−9 | 3−4 |
The average gaming FPS of FirePro V5800 in Far Cry 5 is 125% more, than GeForce 920MX. | ||
high / 1080p | 14−16 | 10−11 |
ultra / 1080p | 10−11 | 5−6 |
QHD / 1440p | − | 2−3 |
low / 720p | 55−60 | 50−55 |
medium / 1080p | 21−24 | 12−14 |
The average gaming FPS of FirePro V5800 in Fortnite is 30% more, than GeForce 920MX. | ||
high / 1080p | 10−12 | 5−6 |
ultra / 1080p | 10−11 | − |
QHD / 1440p | 1−2 | 0−1 |
low / 720p | 24−27 | 18−20 |
medium / 1080p | 12−14 | 7−8 |
The average gaming FPS of FirePro V5800 in Forza Horizon 4 is 60% more, than GeForce 920MX. | ||
low / 768p | 50−55 | 45−50 |
medium / 768p | 40−45 | − |
high / 1080p | 10−12 | 5−6 |
ultra / 1080p | 6−7 | 2−3 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | − | 35−40 |
The average gaming FPS of FirePro V5800 in Grand Theft Auto V is 27% more, than GeForce 920MX. | ||
high / 1080p | 4−5 | 1−2 |
ultra / 1080p | 3−4 | 0−1 |
4K / 2160p | 0−1 | 0−1 |
low / 720p | 10−12 | 6−7 |
medium / 1080p | 6−7 | 3−4 |
The average gaming FPS of FirePro V5800 in Metro Exodus is 133% more, than GeForce 920MX. | ||
low / 768p | 90−95 | 90−95 |
high / 1080p | 85−90 | 85−90 |
ultra / 1080p | 80−85 | 70−75 |
medium / 1080p | 90−95 | 90−95 |
The average gaming FPS of FirePro V5800 in Minecraft is 2% more, than GeForce 920MX. | ||
high / 1080p | 16−18 | − |
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 30−35 | 27−30 |
medium / 1080p | 16−18 | 14−16 |
The average gaming FPS of FirePro V5800 in PLAYERUNKNOWN'S BATTLEGROUNDS is 16% more, than GeForce 920MX. | ||
ultra / 1080p | 7−8 | 4−5 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 10−12 | 6−7 |
medium / 1080p | 10−11 | − |
The average gaming FPS of FirePro V5800 in Red Dead Redemption 2 is 80% more, than GeForce 920MX. | ||
low / 768p | 21−24 | 12−14 |
medium / 768p | 16−18 | 9−10 |
high / 1080p | 9−10 | 4−5 |
ultra / 1080p | 6−7 | 3−4 |
4K / 2160p | − | 0−1 |
The average gaming FPS of FirePro V5800 in The Witcher 3: Wild Hunt is 85% more, than GeForce 920MX. | ||
low / 768p | 85−90 | 75−80 |
medium / 768p | 40−45 | 35−40 |
ultra / 1080p | 18−20 | 16−18 |
high / 768p | 35−40 | 30−35 |
The average gaming FPS of FirePro V5800 in World of Tanks is 12% more, than GeForce 920MX. |
Full Specs
FirePro V5800 | GeForce 920MX | |
Architecture | TeraScale 2 | Maxwell |
Code name | Juniper | N16V-GMR |
Type | Workstation | Laptop |
Release date | 26 April 2010 | 25 March 2015 |
Pipelines | 800 | 256 |
Core clock speed | 690 MHz | 965 MHz |
Boost Clock | 993 MHz | |
Transistor count | 1,040 million | |
Manufacturing process technology | 40 nm | 28 nm |
Texture fill rate | 27.60 | 23.83 |
Floating-point performance | 1,104.0 gflops | 602.1 gflops |
Length | 229 mm | |
Memory bus width | 128 Bit | 64 Bit |
Memory clock speed | 4000 MHz | 1800 MHz |
Memory bandwidth | 64 GB/s | 14.4 GB/s |
Shared memory | - | |
DirectX | 11.2 (11_0) | 12 (11_0) |
Shader Model | 5.0 | 5.1 |
OpenGL | 4.4 | 4.5 |
OpenCL | 1.2 | 1.2 |
Vulkan | N/A | 1.1.126 |
CUDA | + | |
Bus support | PCI Express 3.0 | |
Optimus | + | |
GPU Boost | 2.0 | |
GameWorks | + | |
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