FirePro M6000 vs GeForce 930A
When comparing FirePro M6000 and GeForce 930A, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between FirePro M6000 and GeForce 930A is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
GeForce 930A
FirePro M6000 is a Laptop Graphics Card
Note: FirePro M6000 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with FirePro M6000 here:
Main Specs
FirePro M6000 | GeForce 930A | |
Power consumption (TDP) | 43 Watt | 33 Watt |
Interface | MXM-B (3.0) | PCIe 3.0 x8 |
Supplementary power connectors | None | None |
Memory type | GDDR5 | DDR3 |
Maximum RAM amount | 2 GB | 2 GB |
Display Connectors | No outputs | No outputs |
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- FirePro M6000 has 30% more power consumption, than GeForce 930A.
- FirePro M6000 is connected by MXM-B (3.0), and GeForce 930A uses PCIe 3.0 x8 interface.
- FirePro M6000 and GeForce 930A have maximum RAM of 2 GB.
- FirePro M6000 is used in Mobile workstations, and GeForce 930A - in Desktops.
- FirePro M6000 is build with GCN architecture, and GeForce 930A - with Maxwell.
- Core clock speed of GeForce 930A is 178 MHz higher, than FirePro M6000.
- FirePro M6000 and GeForce 930A are manufactured by 28 nm process technology.
- Memory clock speed of FirePro M6000 is 2498 MHz higher, than GeForce 930A.
Game benchmarks
high / 1080p | 8−9 | 3−4 |
ultra / 1080p | 5−6 | 1−2 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 20−22 | 14−16 |
medium / 1080p | 10−12 | 5−6 |
The average gaming FPS of FirePro M6000 in Assassin's Creed Odyssey is 83% more, than GeForce 930A. | ||
high / 1080p | 14−16 | 8−9 |
ultra / 1080p | 12−14 | 6−7 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 30−35 | 20−22 |
medium / 1080p | 16−18 | 8−9 |
The average gaming FPS of FirePro M6000 in Battlefield 5 is 72% more, than GeForce 930A. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | 45−50 | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of FirePro M6000 in Call of Duty: Warzone is 4% more, than GeForce 930A. | ||
low / 768p | 150−160 | 120−130 |
medium / 768p | 120−130 | 95−100 |
ultra / 1080p | 65−70 | 45−50 |
QHD / 1440p | 35−40 | 24−27 |
4K / 2160p | 27−30 | − |
high / 768p | 95−100 | 70−75 |
The average gaming FPS of FirePro M6000 in Counter-Strike: Global Offensive is 31% more, than GeForce 930A. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 24−27 | 20−22 |
medium / 1080p | 45−50 | 40−45 |
The average gaming FPS of GeForce 930A in Cyberpunk 2077 is 4% more, than FirePro M6000. | ||
low / 768p | 85−90 | 75−80 |
medium / 768p | 65−70 | 55−60 |
ultra / 1080p | 40−45 | 27−30 |
The average gaming FPS of FirePro M6000 in Dota 2 is 20% more, than GeForce 930A. | ||
high / 1080p | 10−11 | 4−5 |
ultra / 1080p | 9−10 | 3−4 |
4K / 2160p | 4−5 | 1−2 |
low / 720p | 24−27 | 14−16 |
medium / 1080p | 10−12 | 5−6 |
The average gaming FPS of FirePro M6000 in Far Cry 5 is 100% more, than GeForce 930A. | ||
high / 1080p | 16−18 | 12−14 |
ultra / 1080p | 12−14 | 7−8 |
QHD / 1440p | − | 4−5 |
low / 720p | 70−75 | 55−60 |
medium / 1080p | 30−33 | 16−18 |
The average gaming FPS of FirePro M6000 in Fortnite is 43% more, than GeForce 930A. | ||
high / 1080p | 14−16 | 7−8 |
ultra / 1080p | 12−14 | 6−7 |
QHD / 1440p | 3−4 | 0−1 |
low / 720p | 30−35 | 21−24 |
medium / 1080p | 16−18 | 9−10 |
The average gaming FPS of FirePro M6000 in Forza Horizon 4 is 72% more, than GeForce 930A. | ||
low / 768p | 60−65 | 45−50 |
medium / 768p | 50−55 | − |
high / 1080p | 16−18 | 9−10 |
ultra / 1080p | 7−8 | 4−5 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | − | 40−45 |
The average gaming FPS of FirePro M6000 in Grand Theft Auto V is 45% more, than GeForce 930A. | ||
high / 1080p | 6−7 | 2−3 |
ultra / 1080p | 4−5 | 0−1 |
4K / 2160p | 1−2 | 0−1 |
low / 720p | 16−18 | 8−9 |
medium / 1080p | 8−9 | 4−5 |
The average gaming FPS of FirePro M6000 in Metro Exodus is 100% more, than GeForce 930A. | ||
low / 768p | 95−100 | 85−90 |
high / 1080p | 95−100 | 65−70 |
ultra / 1080p | 85−90 | − |
medium / 1080p | 95−100 | − |
The average gaming FPS of FirePro M6000 in Minecraft is 25% more, than GeForce 930A. | ||
high / 1080p | 18−20 | − |
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 35−40 | 27−30 |
medium / 1080p | 18−20 | 14−16 |
The average gaming FPS of FirePro M6000 in PLAYERUNKNOWN'S BATTLEGROUNDS is 27% more, than GeForce 930A. | ||
high / 1080p | 12−14 | 6−7 |
ultra / 1080p | 8−9 | 4−5 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 16−18 | 7−8 |
medium / 1080p | 12−14 | − |
The average gaming FPS of FirePro M6000 in Red Dead Redemption 2 is 100% more, than GeForce 930A. | ||
low / 768p | 30−35 | 18−20 |
medium / 768p | 21−24 | 12−14 |
high / 1080p | 10−12 | 6−7 |
ultra / 1080p | 7−8 | 4−5 |
4K / 2160p | 6−7 | 1−2 |
The average gaming FPS of FirePro M6000 in The Witcher 3: Wild Hunt is 100% more, than GeForce 930A. | ||
low / 768p | 90−95 | 70−75 |
medium / 768p | 50−55 | 35−40 |
ultra / 1080p | 21−24 | 16−18 |
high / 768p | 40−45 | 30−35 |
The average gaming FPS of FirePro M6000 in World of Tanks is 33% more, than GeForce 930A. |
Full Specs
FirePro M6000 | GeForce 930A | |
Architecture | GCN | Maxwell |
Code name | Heathrow | GM108 |
Type | Mobile workstation | Desktop |
Release date | 1 July 2012 | 13 March 2015 |
Pipelines | 640 | 384 |
Core clock speed | 750 MHz | 928 MHz |
Boost Clock | 941 MHz | |
Transistor count | 1,500 million | |
Manufacturing process technology | 28 nm | 28 nm |
Texture fill rate | 32.00 | 22.58 |
Floating-point performance | 1,024 gflops | 722.7 gflops |
Memory bus width | 128 Bit | 64 Bit |
Memory clock speed | 4500 MHz | 2002 MHz |
Memory bandwidth | 72 GB/s | 16.02 GB/s |
Shared memory | - | |
DirectX | 12 (11_1) | 12 (11_0) |
Shader Model | 5.1 | 5.1 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 1.2 |
Vulkan | 1.2.131 | 1.1.126 |
CUDA | 5.0 | |
Bus support | n/a | |
Laptop size | medium sized | |
Form factor | MXM-B | |
StereoOutput3D | + | |
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