FirePro W600 vs GeForce 930A

In this comparison between FirePro W600 and GeForce 930A you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people FirePro W600 will be the best choice, for others GeForce 930A will be their preference. Study the comparison tables below and make your choice.

Main Specs

  FirePro W600 GeForce 930A
Power consumption (TDP) 75 Watt 33 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x8
Supplementary power connectors None None
Memory type GDDR5 DDR3
Maximum RAM amount 2 GB 2 GB
Display Connectors 6x mini-DisplayPort No outputs
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  • FirePro W600 has 127% more power consumption, than GeForce 930A.
  • FirePro W600 is connected by PCIe 3.0 x16, and GeForce 930A uses PCIe 3.0 x8 interface.
  • FirePro W600 and GeForce 930A have maximum RAM of 2 GB.
  • Both cards are used in Desktops.
  • FirePro W600 is build with GCN 1.0 architecture, and GeForce 930A - with Maxwell.
  • Core clock speed of GeForce 930A is 178 MHz higher, than FirePro W600.
  • FirePro W600 and GeForce 930A are manufactured by 28 nm process technology.
  • Memory clock speed of FirePro W600 is 1998 MHz higher, than GeForce 930A.

Game benchmarks

high / 1080p 8−9 3−4
ultra / 1080p 5−6 1−2
QHD / 1440p 0−1 0−1
low / 720p 18−20 14−16
medium / 1080p 10−11 5−6
The average gaming FPS of FirePro W600 in Assassin's Creed Odyssey is 66% more, than GeForce 930A.

Full Specs

  FirePro W600 GeForce 930A
Architecture GCN 1.0 Maxwell
Code name Cape Verde GM108
Type Workstation Desktop
Release date 13 June 2012 13 March 2015
Pipelines 512 384
Core clock speed 750 MHz 928 MHz
Boost Clock 941 MHz
Transistor count 1,500 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 24.00 22.58
Floating-point performance 768.0 gflops 722.7 gflops
Length 163 mm
Memory bus width 128 Bit 64 Bit
Memory clock speed 4000 MHz 2002 MHz
Memory bandwidth 64 GB/s 16.02 GB/s
DirectX 12 (11_1) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.2.131 1.1.126
CUDA 5.0
Bitcoin / BTC (SHA256) 94 Mh/s
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